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03_Drawing_a_triangle/02_Graphics_pipeline_basics/03_Render_passes.md
@@ -163,7 +163,7 @@ The following other types of attachments can be referenced by a subpass:
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* `pInputAttachments`: Attachments that are read from a shader
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* `pResolveAttachments`: Attachments used for multisampling color attachments
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-* `pDepthStencilAttachment`: Attachments for depth and stencil data
+* `pDepthStencilAttachment`: Attachment for depth and stencil data
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* `pPreserveAttachments`: Attachments that are not used by this subpass, but for
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which the data must be preserved
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