Study oriented project, created with standard HDRP template. This project relies on studying:
- Shader creation with Unity's Shader Graph Package;
- Unity's Post Processing Package;
- Particle Systems;
- Unity's default lightmapper;
- Unity's new Progressive GPU & Progressive CPU Lightmapper;
- Bakery-GPU Lightmapper;
Simply copy or fork this repo to a desired location
This project requires Bakery-GPU Lightmapper asset from AssetStore
- Install Unity 2019.1.10f1
- Open the Unity Project
- Download and add Bakery GPU Lightmapper to the project
- Choose a scene from Assets/_Source/Scenes
This project is licensed under the GNU General Public License v3.0 - see the LICENSE.md file for details