Thanks to visit codestin.com
Credit goes to github.com

Skip to content

PeteBorks/unity-lightstudy

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

10 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Unity Light Study

Study oriented project, created with standard HDRP template. This project relies on studying:

  • Shader creation with Unity's Shader Graph Package;
  • Unity's Post Processing Package;
  • Particle Systems;
  • Unity's default lightmapper;
  • Unity's new Progressive GPU & Progressive CPU Lightmapper;
  • Bakery-GPU Lightmapper;

Getting Started

Simply copy or fork this repo to a desired location

Step by Step

This project requires Bakery-GPU Lightmapper asset from AssetStore

  1. Install Unity 2019.1.10f1
  2. Open the Unity Project
  3. Download and add Bakery GPU Lightmapper to the project
  4. Choose a scene from Assets/_Source/Scenes

License

This project is licensed under the GNU General Public License v3.0 - see the LICENSE.md file for details

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published