Tags: ReactVision/viro
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v2.57.3 (#494) * fix: defer ViroARImageMarker when target not yet registered (#478) * chore: deprecate OVR_MOBILE and bump to 2.57.3 * chore: rebuild binaries * fix: LiDAR depth confidence * chore: support Expo SDK 57 / React Native 0.86 (#492) * chore: rebuild binaries * chore: rebuild binaries and update docs * chore: add optional packages to readme * chore: rebuild binaries * chore: rebuild binaries * docs: changelog for ViroVideo #478; fix mis-cited issue on ImageMarker --------- Co-authored-by: Ernesto Mendoza <[email protected]>
Developv2.56.0 (#482) * feat: add rn bindings * feat: visionos renderer bridge * wip: fix rn bridge for expo 55 * fix(ios): exclude visionOS sources from iOS pod build.) * fix: fix controls in VR by upgrading event listener to NA * fix: onDrag in StudioSceneNavigator * chore: logs cleanup * chore: rebuild binaries * Feature/platform extensions (#481) * feat: add rn bindings for selfie camera * feat: capture media with selfie camera * chore: docs * feat: iOS touch joystick adapter + <ViroVirtualJoystick> RN component * feat: VROVirtualController_JNI.cpp (virocore) + VRTVirtualJoystickView.java + manager + registro en ReactViroPackage * feat: ViroVirtualButton — native on-screen button iOS + Android * feat: add StreamingAudioManager native module + TS API * chore: rebuild prebuilts for mono W6+W1+W4; add VRTStreamingAudioModule header * chore: rebuild prebuilts for mono W2+W5 * chore: rebuild prebuilts for F4-W1 (VROARWorldMesh subscriber API) * chore: rebuild prebuilts for mono * chore: rebuild prebuilts for mono * feat(demo-hooks): expose getWorldMesh() on VROARScene + getNativeRef() on ViroContext - VROARScene.h: add getWorldMesh() public inline getter (_worldMesh had no public accessor; iOS bridge needs it in sceneWillAppear to subscribe the SM64 sim to live AR collision geometry) - ViroContext.java: add public getNativeRef() (mNativeRef was package-private, unreachable from com.reactvision.sm64 JNI bridge) * fix: virodynamicmeshnode and xcode project duplicates * feat: add game loop, fix particle alpha * fix: arworldmesh is not simplified * fix: native controls * chore: reduce ios logs * chore: rebuild modules * feat: use metric model for mono * feat: support monocular scale factor * feat: configurar monocular target fps * fix: wire controls and audio in android * feat: prevent corrupted meshes * Update viro_renderer-release.aar * chore: validate selfie camera integration and add new prop for nav mode * fix: camera flip bug * fix: meta quest android manifest generator * Update viro_renderer-release.aar * chore: update readme * fix: shaders + extensions * chore: update changelog --------- Co-authored-by: Benito Mota <[email protected]> Co-authored-by: Ernesto Mendoza <[email protected]> --------- Co-authored-by: Benito Mota <[email protected]> Co-authored-by: Ernesto Mendoza <[email protected]>
fix: meta quest controller support (#477) * feat: add rn bindings * feat: visionos renderer bridge * wip: fix rn bridge for expo 55 * fix(ios): exclude visionOS sources from iOS pod build.) * fix: fix controls in VR by upgrading event listener to NA * fix: onDrag in StudioSceneNavigator * chore: logs cleanup * chore: rebuild binaries
v2.54.0 (#460) * fix: pods config were getting dropped * feat: expo 55 support * fix: libraries * feat: add semantic masking * feat: update rvca * feat: fix the bindings for the new virocore changes (permissions, masking and fixes) * fix: stencil buffer on ios * feat: add benito's fix for stencil * fix: AVCapturePhotoOutput setMaxPhotoDimensions invalid for active camera format * feat: improve confidence * feat: adjust masking --------- Co-authored-by: Ernesto Mendoza Hernández <[email protected]>
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