Thanks to visit codestin.com
Credit goes to github.com

Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion include/AudioStream.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -211,7 +211,7 @@ class AudioStream : public ::AudioStream {
}
}

private:
protected:
void set(const ::AudioStream& stream) {
buffer = stream.buffer;
processor = stream.processor;
Expand Down
2 changes: 1 addition & 1 deletion include/BoundingBox.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -70,7 +70,7 @@ class BoundingBox : public ::BoundingBox {
return GetRayCollisionBox(ray, *this);
}

private:
protected:
void set(const ::BoundingBox& box) {
min = box.min;
max = box.max;
Expand Down
2 changes: 1 addition & 1 deletion include/Camera2D.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,7 @@ class Camera2D : public ::Camera2D {
return ::GetWorldToScreen2D(position, *this);
}

private:
protected:
void set(const ::Camera2D& camera) {
offset = camera.offset;
target = camera.target;
Expand Down
2 changes: 1 addition & 1 deletion include/Camera3D.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -119,7 +119,7 @@ class Camera3D : public ::Camera3D {
::DrawBillboardRec(*this, texture, sourceRec, center, size, tint);
}

private:
protected:
void set(const ::Camera3D& camera) {
position = camera.position;
target = camera.target;
Expand Down
2 changes: 1 addition & 1 deletion include/Color.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -244,7 +244,7 @@ class Color : public ::Color {
inline static Color Magenta() { return MAGENTA; }
inline static Color RayWhite() { return RAYWHITE; }

private:
protected:
void set(const ::Color& color) {
r = color.r;
g = color.g;
Expand Down
2 changes: 1 addition & 1 deletion include/Font.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -287,7 +287,7 @@ class Font : public ::Font {
return ::ImageTextEx(*this, text.c_str(), fontSize, spacing, tint);
}

private:
protected:
void set(const ::Font& font) {
baseSize = font.baseSize;
glyphCount = font.glyphCount;
Expand Down
2 changes: 1 addition & 1 deletion include/Gamepad.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -112,7 +112,7 @@ class Gamepad {
return SetGamepadMappings(mappings.c_str());
}

private:
protected:
inline void set(int gamepadNumber) {
number = gamepadNumber;
}
Expand Down
2 changes: 1 addition & 1 deletion include/Image.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -726,7 +726,7 @@ class Image : public ::Image {
return ::IsImageReady(*this);
}

private:
protected:
void set(const ::Image& image) {
data = image.data;
width = image.width;
Expand Down
2 changes: 1 addition & 1 deletion include/Material.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -116,7 +116,7 @@ class Material : public ::Material {
return ::IsMaterialReady(*this);
}

private:
protected:
void set(const ::Material& material) {
shader = material.shader;
maps = material.maps;
Expand Down
2 changes: 1 addition & 1 deletion include/Matrix.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -205,7 +205,7 @@ class Matrix : public ::Matrix {

#endif

private:
protected:
void set(const ::Matrix& mat) {
m0 = mat.m0;
m1 = mat.m1;
Expand Down
2 changes: 1 addition & 1 deletion include/Mesh.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -266,7 +266,7 @@ class Mesh : public ::Mesh {
return ::LoadModelFromMesh(*this);
}

private:
protected:
void set(const ::Mesh& mesh) {
vertexCount = mesh.vertexCount;
triangleCount = mesh.triangleCount;
Expand Down
2 changes: 1 addition & 1 deletion include/Model.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -220,7 +220,7 @@ class Model : public ::Model {
}
}

private:
protected:
void set(const ::Model& model) {
transform = model.transform;

Expand Down
2 changes: 1 addition & 1 deletion include/ModelAnimation.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ class ModelAnimation : public ::ModelAnimation {
return ::IsModelAnimationValid(model, *this);
}

private:
protected:
void set(const ::ModelAnimation& model) {
boneCount = model.boneCount;
frameCount = model.frameCount;
Expand Down
2 changes: 1 addition & 1 deletion include/Music.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -223,7 +223,7 @@ class Music : public ::Music {
return ::IsMusicReady(*this);
}

private:
protected:
void set(const ::Music& music) {
stream = music.stream;
frameCount = music.frameCount;
Expand Down
2 changes: 1 addition & 1 deletion include/Ray.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -88,7 +88,7 @@ class Ray : public ::Ray {
return ::GetMouseRay(::GetMousePosition(), camera);
}

private:
protected:
inline void set(const ::Ray& ray) {
position = ray.position;
direction = ray.direction;
Expand Down
2 changes: 1 addition & 1 deletion include/RayCollision.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@ class RayCollision : public ::RayCollision {
GETTERSETTER(::Vector3, Position, point)
GETTERSETTER(::Vector3, Normal, normal)

private:
protected:
void set(const ::RayCollision& ray) {
hit = ray.hit;
distance = ray.distance;
Expand Down
2 changes: 1 addition & 1 deletion include/Rectangle.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -146,7 +146,7 @@ class Rectangle : public ::Rectangle {
return SetPosition(position.x, position.y);
}

private:
protected:
void set(const ::Rectangle& rect) {
x = rect.x;
y = rect.y;
Expand Down
2 changes: 1 addition & 1 deletion include/RenderTexture.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -127,7 +127,7 @@ class RenderTexture : public ::RenderTexture {
return ::IsRenderTextureReady(*this);
}

private:
protected:
void set(const ::RenderTexture& renderTexture) {
id = renderTexture.id;
texture = renderTexture.texture;
Expand Down
2 changes: 1 addition & 1 deletion include/Shader.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -183,7 +183,7 @@ class Shader : public ::Shader {
return id != 0 && locs != nullptr;
}

private:
protected:
void set(const ::Shader& shader) {
id = shader.id;
locs = shader.locs;
Expand Down
2 changes: 1 addition & 1 deletion include/Sound.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -198,7 +198,7 @@ class Sound : public ::Sound {
return ::IsSoundReady(*this);
}

private:
protected:
void set(const ::Sound& sound) {
frameCount = sound.frameCount;
stream = sound.stream;
Expand Down
2 changes: 1 addition & 1 deletion include/Vector2.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -432,7 +432,7 @@ class Vector2 : public ::Vector2 {
return ::CheckCollisionPointLine(*this, p1, p2, threshold);
}

private:
protected:
void set(const ::Vector2& vec) {
x = vec.x;
y = vec.y;
Expand Down
2 changes: 1 addition & 1 deletion include/Vector3.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -339,7 +339,7 @@ class Vector3 : public ::Vector3 {
return CheckCollisionSpheres(*this, radius1, center2, radius2);
}

private:
protected:
void set(const ::Vector3& vec) {
x = vec.x;
y = vec.y;
Expand Down
2 changes: 1 addition & 1 deletion include/Vector4.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -161,7 +161,7 @@ class Vector4 : public ::Vector4 {
return ColorFromNormalized();
}

private:
protected:
void set(const ::Vector4& vec4) {
x = vec4.x;
y = vec4.y;
Expand Down
2 changes: 1 addition & 1 deletion include/VrStereoConfig.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@ class VrStereoConfig : public ::VrStereoConfig {
::UnloadVrStereoConfig(*this);
}

private:
protected:
void set(const ::VrStereoConfig& config) {
projection[0] = config.projection[0];
projection[1] = config.projection[1];
Expand Down
2 changes: 1 addition & 1 deletion include/Wave.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -215,7 +215,7 @@ class Wave : public ::Wave {
return ::IsWaveReady(*this);
}

private:
protected:
void set(const ::Wave& wave) {
frameCount = wave.frameCount;
sampleRate = wave.sampleRate;
Expand Down