Source code of java plugin used in TLabWebView
(3D web browser / 3D WebView Unity plugin)
Android Studio Version:
Android Studio Koala | 2024.1.1
Build #AI-241.15989.150.2411.11948838, built on June 11, 2024
Runtime version: 17.0.10+0--11609105 amd64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
Windows 10.0
GC: G1 Young Generation, G1 Old Generation
Memory: 4096M
Cores: 24
Registry:
debugger.new.tool.window.layout=true
ide.experimental.ui=true
Non-Bundled Plugins:
OpenGL-Plugin (1.1.5)
GLSL (1.24)
OS: Windows 10
Warning
The latest version of Android Studio (2024.3.1.14 Meerkat
) requires an update to Gradle 8.*
, and plug-ins built with the latest version of Android Studio may not be able to be embedded in the current version of Unity (This project uses Gradle 7.4
). Therefore, it is recommended to build with the Android Studio version specified in the Operating Environment (2024.1.1 Koala
).
- The following error occurs when using
lockHardwareCanvas
in unity 2021
2023/11/13 15:40:53.051 13492 13511 Error FrameEvents updateAcquireFence: Did not find frame.
Corresponding part of the code
// ViewToGLRenderer.java
public Canvas onDrawViewBegin() {
m_surfaceCanvas = null;
if (m_surface != null) {
try {
//mSurfaceCanvas = mSurface.lockCanvas(null);
// https://learn.microsoft.com/en-us/dotnet/api/android.views.surface.lockhardwarecanvas?view=xamarin-android-sdk-13
m_surfaceCanvas = mSurface.lockHardwareCanvas();
}catch (Exception e){
Log.e(TAG, "error while rendering view to gl: " + e);
}
}
return m_surfaceCanvas;
}