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feat: Add support for connecting via a hostname instead of IP #3441
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ShadauxCat
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…pported versions of unity and unity transport.
com.unity.netcode.gameobjects/Tests/Editor/Transports/UnityTransportTests.cs
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Adding FQDN validation and updating log errors provided to users. Adding back the invalid address tests to handle newer and older versions of UTP.
Forgot to update for one of the newer error messages when using an invalid address.
Fixing an issue with `ClientDisconnectMultipleClients` beginning to disconnect clients before they were connected. Added `UnityTransportTestHelpers.WaitForMultipleNetworkEvents` helper method to wait for a specific number of events of a specified type. Added a `UnityTransportTestHelpers.VerboseDebug` helper method.
NoelStephensUnity
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May 8, 2025
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Added a few updates to testing, testing helpers, and updated error message when using a bad IP and/or FQDN.
NoelStephensUnity
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Add support for connecting via a hostname instead of IP when using supported versions of unity and unity transport.
Changelog
SetConnectionData
will accept a fully qualified hostname instead of an IP as a connect address on the client side.Testing and Documentation
Backport
Backport: #3440