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Computer science student with a specialization as a Unity and full-stack web developer.

Work experience:

  • Teacher for web engineering and computergraphics
    • Teaching Spring Boot using Kotlin, Svelte with TypeScript
    • Deployment using Podman and Docker
    • Extensive software testing
    • Fundamentals and development of 3D computergraphics
  • Unity and full-stack web developer at my university's architecture department for half-timbered houses
    • Application development with Unity for interactive architecture displays
    • Development of web tools for storing information about half-timbered houses using Svelte with TypeScript and Spring with Kotlin
  • Simulation developer with Unity at Mohn Technology AS
    • Developed an AUV simulator in the Unity engine
    • Created extensive documentation in Typst for the simulator
    • Developed a presentation tool for the web using Svelte, TypeScript, and Pocketbase

Projects in university

  • University timetable
    • Developed the frontend for my university's timetable using React and TypeScript
  • Typst templates for usage by students

Currently writing my master's thesis on the following topic: Development of an algorithm for parameterized generation of a realistic finishing-pen net with defects and marine growth for an AUV simulation

Tech Stack:

Unity Kotlin Spring Java TypeScript SvelteKit

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