Fix autoplay not being stopped on editor close if it interrupted another #3915
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Found an edge case while testing drag/dropping that i had unfortunately left unresolved in #3666: if an autoplay interrupts another, closing the editor doesn't currently stop it
It's caused by the call to
_on_play_finishedcorresponding to an interrupted autoplay happening after the latest autoplay's call toplay_file_if_caller. The fix proposed is add and use a flag to track when such interruptions occur