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仙剑四里使用的树型数据结构实现,尘封已久的代码,拿出来看看
这是我在开发《仙剑奇侠传四》项目期间开发的用在游戏里的树型数结构,并实际应用于仙剑奇侠传四。 尘封已久的代码,拿出来晒晒。 编译器是我随意开发的,没有时间去更新更新版本,暂时作罢。 有问题可以随时联系我:[email protected]
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