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Pull requests: bevyengine/bevy

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Pull requests list

Added density texture support for volumetric point and spotlights A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24270 opened May 12, 2026 by JeroenHoogers Contributor Loading…
Added Light Falloff Curves
#24269 opened May 12, 2026 by GageHowe Contributor Draft
EditableText scroll with inset A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24268 opened May 12, 2026 by ickshonpe Contributor Loading…
Expose ssao radius
#24267 opened May 12, 2026 by GageHowe Contributor Loading…
Add new method entity_commands to EntityWorldMut A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24266 opened May 12, 2026 by WeiTheShinobi Loading…
Specify where RenderGraph is in Migration Guide, add it to bevy_render::prelude A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24265 opened May 12, 2026 by kfc35 Contributor Loading… 0.19
Multi-press support A-Picking Pointing at and selecting objects of all sorts A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24264 opened May 12, 2026 by ickshonpe Contributor Loading…
Add migration guide for shadow_pass split A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24262 opened May 12, 2026 by kfc35 Contributor Queued 0.19
Use absolute paths in declarative macros C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Macros Code that generates Rust code S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24261 opened May 12, 2026 by DavidCrossman Contributor Loading…
EditableText drag selection fix A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24260 opened May 12, 2026 by ickshonpe Contributor Loading…
Extract between non-main sub-apps
#24259 opened May 12, 2026 by therealbnut Contributor Draft
export resource_entity in EntityWorldMut and TemplateContext
#24255 opened May 12, 2026 by hxYuki Contributor Loading…
Update gpu_readback.rs
#24254 opened May 12, 2026 by harlanexquiso Loading…
Revert "Move visibility range checking from the CPU to the GPU if NoCpuCulling is specified. (#23115) A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24252 opened May 12, 2026 by kfc35 Contributor Loading… 0.19
Minor documentation fixes A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24249 opened May 11, 2026 by eswartz Contributor Loading…
Don't leave root during bench-check. C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24248 opened May 11, 2026 by larsraph Loading…
Improve energy conservation in the solari BRDF A-Rendering Drawing game state to the screen D-Shaders This code uses GPU shader languages
#24246 opened May 11, 2026 by dylansechet Contributor Loading…
Set TextLayoutInfo::scale_factor in update_text_layout_info A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24245 opened May 11, 2026 by ickshonpe Contributor Loading…
Add an overflow-flip argument to many_buttons A-UI Graphical user interfaces, styles, layouts, and widgets C-Benchmarks Stress tests and benchmarks used to measure how fast things are S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24244 opened May 11, 2026 by ickshonpe Contributor Loading…
Improve layering in the solari BRDF A-Rendering Drawing game state to the screen D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24243 opened May 11, 2026 by dylansechet Contributor Loading…
impl SceneList for Vec<Box<dyn SceneList>> A-Scenes Composing and serializing ECS objects C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24242 opened May 11, 2026 by chronicl Contributor Loading…
Pass panics to the fallback error handler A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24240 opened May 11, 2026 by SpecificProtagonist Contributor Loading…
2
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fixed spotlight shadow issue due to incorrect basis reconstruction A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24238 opened May 10, 2026 by JeroenHoogers Contributor Loading…
ProTip! Find all pull requests that aren't related to any open issues with -linked:issue.