Thanks to visit codestin.com
Credit goes to github.com

Skip to content
View catboy-catfish's full-sized avatar
๐Ÿ’ญ
World record slacking championship
๐Ÿ’ญ
World record slacking championship
  • Hell

Block or report catboy-catfish

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
catboy-catfish/README.md

Hi there ๐Ÿ‘‹

Pinned Loading

  1. awesome-d3d11-learn awesome-d3d11-learn Public

    A (work-in-progress) curated list of resources on learning how to use the graphics API Direct3D 11.

    11

  2. Bump-Vector-to-Normal-Map-Node-Group Bump-Vector-to-Normal-Map-Node-Group Public

    A little Blender shader node group which converts the output of a Bump node into a tangent space normal map. Useful if you want to create a normal map from a shader without the need for baking.

  3. Godot_DistanceMaterialLoader Godot_DistanceMaterialLoader Public

    A Godot (version 4.3) C# script that loads materials in and out of memory depending on how close the camera is to the object. This simulates texture streaming(?) to an extent.

    C#