This addon allows to deform 3D meshes using customizable deformers at run-time. In this version SphericalDeformer nodes are provided.
- Download the repository or download the (stable) addon from the AssetLib in Godot (link).
- Import the addons folder into your project.
- Activate
DeformableMeshunder * Project > Project Settings > Plugins. *
- Add a
DeformableMeshInstance3Dnode to the scene.
- Add the mesh resource you want to deform in the
Original Meshproperty.
- Add a
SphericalDeformernode to the scene.
- Add the
DeformableMeshInstance3Dnode you created before in theDeformablesproperty.
- Tweak the
SphericalDeformerparameters to adjust the deformation
v0.10
- first release








