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DotDevelop Road Map
Gluckez edited this page Jan 12, 2024
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This is a suggestion for DotDevelop work in 2023. Please add comments and ideas to the initial draft below.
Note: this duplicates Issue #109, and will be updated if that attracts any significant comments.
- DotDevelop will now load, build and debug .net3.1, .net5.0, and .net6.0 programs using the Samsung NetCoreDbg debugger
- The original MonoDevelop editor is used throughout (but can be slow and erratic - see 1(c) below)
- more real-world testing is required to determine the limits of the package (though only DotDevelop has been used for all the debugging and progress so far, which is encouraging)
- a - fix build warnings (ideally 0 errors, 0 warnings)
- b - add tests for the netcore 5.0+ fixes in the DotDevelop code
- c - decide on the vs-editor-api : fix or remove completely, and sort out all current run-time exceptions
- d - should development be confined to linux only (no work on Win and Mac builds has been done to date)
- some of the existing GUI code uses Xwt, which runs as a 'Guest', so Gtk3 and Xwt (with Gtk3 backend) can still co-exist initially
- should Xwt be retained at all in the long term?
- until the conversion to Gtk3 is complete, the User Interface should remain as it is
- There is an ongoing effort by MakiWolf to do this, a decision was made to use his fork until any regression is worked out, after which it will be merged into main. Any work done on the GTK3 upgrade should make a pr to his fork: MakiWolf's fork
- Gradually rewrite the interfaces between the User and the various Integrated Packages (MSBuild, Nuget, Version Control, GUI Designer, etc).
- Only the Public API's of each package should be used, whereas at present parallel (and out-of-date) implementations exist in the DotDevelop codebase (which in many cases uses Reflection to override visibility issues)
- essential for new developers, as the current codebase is very large