Thanks to visit codestin.com
Credit goes to github.com

Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
19 changes: 16 additions & 3 deletions src/Build/Logging/TerminalLogger/TerminalLogger.cs
Original file line number Diff line number Diff line change
Expand Up @@ -1058,11 +1058,22 @@ private void ErrorRaised(object sender, BuildErrorEventArgs e)
private void ThreadProc()
{
// 1_000 / 30 is a poor approx of 30Hz
var count = 0;
while (!_cts.Token.WaitHandle.WaitOne(1_000 / 30))
{
count++;
lock (_lock)
{
DisplayNodes();
// Querying the terminal for it's dimensions is expensive, so we only do it every 30 frames e.g. once a second.
if (count >= 30)
{
count = 0;
DisplayNodes();
}
else
{
DisplayNodes(false);
}
}
}

Expand All @@ -1073,9 +1084,11 @@ private void ThreadProc()
/// Render Nodes section.
/// It shows what all build nodes do.
/// </summary>
internal void DisplayNodes()
internal void DisplayNodes(bool updateSize = true)
{
TerminalNodesFrame newFrame = new TerminalNodesFrame(_nodes, width: Terminal.Width, height: Terminal.Height);
var width = updateSize ? Terminal.Width : _currentFrame.Width;
var height = updateSize ? Terminal.Height : _currentFrame.Height;
TerminalNodesFrame newFrame = new TerminalNodesFrame(_nodes, width: width, height: height);

// Do not render delta but clear everything if Terminal width or height have changed.
if (newFrame.Width != _currentFrame.Width || newFrame.Height != _currentFrame.Height)
Expand Down