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@am11 am11 commented Jun 11, 2024

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Tagging subscribers to this area: @agocke, @MichalStrehovsky, @jkotas
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@am11 am11 mentioned this pull request Jun 11, 2024
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Looks good otherwise, thanks!

<!-- Decide if we're going to do the NativeAOT builds -->
<PropertyGroup>
<!-- disable on Mono, for now -->
<SupportsNativeAotComponents Condition="'$(SupportsNativeAotComponents)' == '' and '$(RuntimeFlavor)' == 'Mono'">false</SupportsNativeAotComponents>
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Cc @lambdageek - we might be losing this exclusion, but that doesn't seem harmful on its own.

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yea it's ok. I don't think there's anything that depends on compile-native.proj when we're building Mono, so this check was probably redundant

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I think in an earlier iteration of the cdacreader build infrastructure I had compile-native as a separate subset and it was getting pulled in from some mono cross-compiler scenarios. But now it's only pulled in from coreclr's runtime-prereqs.proj, which shouldn't be triggered by any mono builds

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am11 commented Jun 12, 2024

I have subsequent changes on top of this to consolidate LocateNativeCompiler targets (scattered in multiple places). When this is merged, I'll open a next PR.

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MichalStrehovsky commented Jun 12, 2024

I have subsequent changes on top of this to consolidate LocateNativeCompiler targets (scattered in multiple places). When this is merged, I'll open a next PR.

I want to give @lambdageek at least a chance to see this since I'm not directly involved in compile-native and might not know about all the workflows (I don't know why it excludes runtimeflavor mono).

(We're all probably in different time zones)

@dotnet dotnet deleted a comment from azure-pipelines bot Jun 12, 2024
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/azp run runtime-extra-platforms,runtime-ioslike

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Azure Pipelines successfully started running 2 pipeline(s).

@lambdageek lambdageek merged commit b86c463 into dotnet:main Jun 12, 2024
MichalStrehovsky added a commit that referenced this pull request Jun 13, 2024
I think we had a bad interaction between #103332 and #103273.

Windows x86 with native AOT got broken in Preview 5 (#86573 (comment)).
lewing pushed a commit that referenced this pull request Jun 13, 2024
I think we had a bad interaction between #103332 and #103273.

Windows x86 with native AOT got broken in Preview 5 (#86573 (comment)).
MichalStrehovsky added a commit that referenced this pull request Jun 13, 2024
This was enabled in #103273 but needs more work to actually build. Official builds are failing.
MichalStrehovsky added a commit that referenced this pull request Jun 14, 2024
This was enabled in #103273 but needs more work to actually build. Official builds are failing.
MichalStrehovsky added a commit to MichalStrehovsky/runtime that referenced this pull request Jun 14, 2024
MichalStrehovsky added a commit that referenced this pull request Jun 15, 2024
* Revert "Do not set UseNativeAotForComponents for arm32 MUSL (#103469)"

This reverts commit f1f0750.

* Revert "Set UseNativeAotForComponents to false on bionic (#103454)"

This reverts commit d901213.

* Revert "Try fixing x86 Windows legs (#103411)"

This reverts commit 6927fea.

* Revert "Consolidate <NativeAotSupported definitions (#103273)"

This reverts commit b86c463.
am11 added a commit to am11/runtime that referenced this pull request Jun 15, 2024
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3 participants