@@ -41,100 +41,110 @@ array.cs:
4141# 7| r0_37(Int32) = Constant[1] :
4242# 7| r0_38(Int32[]) = PointerAdd[4] : r0_36, r0_37
4343# 7| mu0_39(Int32) = Store : &:r0_38, r0_34
44- # 2| v0_40(Void) = ReturnVoid :
45- # 2| v0_41(Void) = UnmodeledUse : mu*
46- # 2| v0_42(Void) = ExitFunction :
47-
48- # 10| System.Void ArrayTest.twod_and_init_acc()
49- # 10| Block 0
50- # 10| v0_0(Void) = EnterFunction :
51- # 10| mu0_1(null) = AliasedDefinition :
52- # 10| mu0_2(null) = UnmodeledDefinition :
53- # 10| r0_3(glval<ArrayTest>) = InitializeThis :
54- # 12| r0_4(glval<Int32[,]>) = VariableAddress[a] :
55- # 12| mu0_5(Int32[,]) = Uninitialized[a] : &:r0_4
56- # 12| r0_6(Int32) = Constant[0] :
57- # 12| r0_7(glval<null>) = PointerAdd : r0_4, r0_6
58- # 12| r0_8(Int32) = Constant[0] :
59- # 12| r0_9(glval<Int32>) = PointerAdd : r0_7, r0_8
60- # 12| r0_10(Int32) = Constant[100] :
61- # 12| mu0_11(Int32) = Store : &:r0_9, r0_10
62- # 12| r0_12(Int32) = Constant[1] :
63- # 12| r0_13(glval<Int32>) = PointerAdd : r0_7, r0_12
64- # 12| r0_14(Int32) = Constant[101] :
65- # 12| mu0_15(Int32) = Store : &:r0_13, r0_14
66- # 12| r0_16(Int32) = Constant[1] :
67- # 12| r0_17(glval<null>) = PointerAdd : r0_4, r0_16
68- # 12| r0_18(Int32) = Constant[0] :
69- # 12| r0_19(glval<Int32>) = PointerAdd : r0_17, r0_18
70- # 12| r0_20(Int32) = Constant[102] :
71- # 12| mu0_21(Int32) = Store : &:r0_19, r0_20
72- # 12| r0_22(Int32) = Constant[1] :
73- # 12| r0_23(glval<Int32>) = PointerAdd : r0_17, r0_22
74- # 12| r0_24(Int32) = Constant[103] :
75- # 12| mu0_25(Int32) = Store : &:r0_23, r0_24
76- # 13| r0_26(glval<Int32[,]>) = VariableAddress[b] :
77- # 13| mu0_27(Int32[,]) = Uninitialized[b] : &:r0_26
78- # 14| r0_28(glval<Int32[,]>) = VariableAddress[c] :
79- # 14| mu0_29(Int32[,]) = Uninitialized[c] : &:r0_28
80- # 14| r0_30(Int32) = Constant[0] :
81- # 14| r0_31(glval<null>) = PointerAdd : r0_28, r0_30
82- # 14| r0_32(Int32) = Constant[0] :
83- # 14| r0_33(glval<Int32>) = PointerAdd : r0_31, r0_32
84- # 14| r0_34(Int32) = Constant[100] :
85- # 14| mu0_35(Int32) = Store : &:r0_33, r0_34
86- # 14| r0_36(Int32) = Constant[1] :
87- # 14| r0_37(glval<Int32>) = PointerAdd : r0_31, r0_36
88- # 14| r0_38(Int32) = Constant[101] :
89- # 14| mu0_39(Int32) = Store : &:r0_37, r0_38
90- # 14| r0_40(Int32) = Constant[1] :
91- # 14| r0_41(glval<null>) = PointerAdd : r0_28, r0_40
92- # 14| r0_42(Int32) = Constant[0] :
93- # 14| r0_43(glval<Int32>) = PointerAdd : r0_41, r0_42
94- # 14| r0_44(Int32) = Constant[102] :
95- # 14| mu0_45(Int32) = Store : &:r0_43, r0_44
96- # 14| r0_46(Int32) = Constant[1] :
97- # 14| r0_47(glval<Int32>) = PointerAdd : r0_41, r0_46
98- # 14| r0_48(Int32) = Constant[103] :
99- # 14| mu0_49(Int32) = Store : &:r0_47, r0_48
100- # 15| r0_50(glval<Int32[,]>) = VariableAddress[d] :
101- # 15| mu0_51(Int32[,]) = Uninitialized[d] : &:r0_50
102- # 15| r0_52(Int32) = Constant[0] :
103- # 15| r0_53(glval<null>) = PointerAdd : r0_50, r0_52
104- # 15| r0_54(Int32) = Constant[0] :
105- # 15| r0_55(glval<Int32>) = PointerAdd : r0_53, r0_54
106- # 15| r0_56(Int32) = Constant[100] :
107- # 15| mu0_57(Int32) = Store : &:r0_55, r0_56
108- # 15| r0_58(Int32) = Constant[1] :
109- # 15| r0_59(glval<Int32>) = PointerAdd : r0_53, r0_58
110- # 15| r0_60(Int32) = Constant[101] :
111- # 15| mu0_61(Int32) = Store : &:r0_59, r0_60
112- # 15| r0_62(Int32) = Constant[1] :
113- # 15| r0_63(glval<null>) = PointerAdd : r0_50, r0_62
114- # 15| r0_64(Int32) = Constant[0] :
115- # 15| r0_65(glval<Int32>) = PointerAdd : r0_63, r0_64
116- # 15| r0_66(Int32) = Constant[102] :
117- # 15| mu0_67(Int32) = Store : &:r0_65, r0_66
118- # 15| r0_68(Int32) = Constant[1] :
119- # 15| r0_69(glval<Int32>) = PointerAdd : r0_63, r0_68
120- # 15| r0_70(Int32) = Constant[103] :
121- # 15| mu0_71(Int32) = Store : &:r0_69, r0_70
122- # 16| r0_72(glval<Int32[,]>) = VariableAddress[e] :
123- # 16| r0_73(glval<Int32[,]>) = VariableAddress[a] :
124- # 16| r0_74(Int32[,]) = Load : &:r0_73, ~mu0_2
125- # 16| mu0_75(Int32[,]) = Store : &:r0_72, r0_74
126- # 17| r0_76(Int32) = Constant[-1] :
127- # 17| r0_77(glval<Int32[,]>) = VariableAddress[e] :
128- # 17| r0_78(Int32[,]) = ElementsAddress : r0_77
129- # 17| r0_79(Int32) = Constant[1] :
130- # 17| r0_80(Int32[,]) = PointerAdd[4] : r0_78, r0_79
131- # 17| r0_81(Int32[]) = ElementsAddress : r0_80
132- # 17| r0_82(Int32) = Constant[1] :
133- # 17| r0_83(Int32[]) = PointerAdd[4] : r0_81, r0_82
134- # 17| mu0_84(Int32) = Store : &:r0_83, r0_76
135- # 10| v0_85(Void) = ReturnVoid :
136- # 10| v0_86(Void) = UnmodeledUse : mu*
137- # 10| v0_87(Void) = ExitFunction :
44+ # 9| r0_40(glval<Int32>) = VariableAddress[i] :
45+ # 9| r0_41(Int32) = Constant[0] :
46+ # 9| mu0_42(Int32) = Store : &:r0_40, r0_41
47+ # 10| r0_43(Int32) = Constant[0] :
48+ # 10| r0_44(glval<Int32[]>) = VariableAddress[one_dim] :
49+ # 10| r0_45(Int32[]) = ElementsAddress : r0_44
50+ # 10| r0_46(glval<Int32>) = VariableAddress[i] :
51+ # 10| r0_47(Int32) = Load : &:r0_46, ~mu0_2
52+ # 10| r0_48(Int32[]) = PointerAdd[4] : r0_45, r0_47
53+ # 10| mu0_49(Int32) = Store : &:r0_48, r0_43
54+ # 2| v0_50(Void) = ReturnVoid :
55+ # 2| v0_51(Void) = UnmodeledUse : mu*
56+ # 2| v0_52(Void) = ExitFunction :
57+
58+ # 13| System.Void ArrayTest.twod_and_init_acc()
59+ # 13| Block 0
60+ # 13| v0_0(Void) = EnterFunction :
61+ # 13| mu0_1(null) = AliasedDefinition :
62+ # 13| mu0_2(null) = UnmodeledDefinition :
63+ # 13| r0_3(glval<ArrayTest>) = InitializeThis :
64+ # 15| r0_4(glval<Int32[,]>) = VariableAddress[a] :
65+ # 15| mu0_5(Int32[,]) = Uninitialized[a] : &:r0_4
66+ # 15| r0_6(Int32) = Constant[0] :
67+ # 15| r0_7(glval<null>) = PointerAdd : r0_4, r0_6
68+ # 15| r0_8(Int32) = Constant[0] :
69+ # 15| r0_9(glval<Int32>) = PointerAdd : r0_7, r0_8
70+ # 15| r0_10(Int32) = Constant[100] :
71+ # 15| mu0_11(Int32) = Store : &:r0_9, r0_10
72+ # 15| r0_12(Int32) = Constant[1] :
73+ # 15| r0_13(glval<Int32>) = PointerAdd : r0_7, r0_12
74+ # 15| r0_14(Int32) = Constant[101] :
75+ # 15| mu0_15(Int32) = Store : &:r0_13, r0_14
76+ # 15| r0_16(Int32) = Constant[1] :
77+ # 15| r0_17(glval<null>) = PointerAdd : r0_4, r0_16
78+ # 15| r0_18(Int32) = Constant[0] :
79+ # 15| r0_19(glval<Int32>) = PointerAdd : r0_17, r0_18
80+ # 15| r0_20(Int32) = Constant[102] :
81+ # 15| mu0_21(Int32) = Store : &:r0_19, r0_20
82+ # 15| r0_22(Int32) = Constant[1] :
83+ # 15| r0_23(glval<Int32>) = PointerAdd : r0_17, r0_22
84+ # 15| r0_24(Int32) = Constant[103] :
85+ # 15| mu0_25(Int32) = Store : &:r0_23, r0_24
86+ # 16| r0_26(glval<Int32[,]>) = VariableAddress[b] :
87+ # 16| mu0_27(Int32[,]) = Uninitialized[b] : &:r0_26
88+ # 17| r0_28(glval<Int32[,]>) = VariableAddress[c] :
89+ # 17| mu0_29(Int32[,]) = Uninitialized[c] : &:r0_28
90+ # 17| r0_30(Int32) = Constant[0] :
91+ # 17| r0_31(glval<null>) = PointerAdd : r0_28, r0_30
92+ # 17| r0_32(Int32) = Constant[0] :
93+ # 17| r0_33(glval<Int32>) = PointerAdd : r0_31, r0_32
94+ # 17| r0_34(Int32) = Constant[100] :
95+ # 17| mu0_35(Int32) = Store : &:r0_33, r0_34
96+ # 17| r0_36(Int32) = Constant[1] :
97+ # 17| r0_37(glval<Int32>) = PointerAdd : r0_31, r0_36
98+ # 17| r0_38(Int32) = Constant[101] :
99+ # 17| mu0_39(Int32) = Store : &:r0_37, r0_38
100+ # 17| r0_40(Int32) = Constant[1] :
101+ # 17| r0_41(glval<null>) = PointerAdd : r0_28, r0_40
102+ # 17| r0_42(Int32) = Constant[0] :
103+ # 17| r0_43(glval<Int32>) = PointerAdd : r0_41, r0_42
104+ # 17| r0_44(Int32) = Constant[102] :
105+ # 17| mu0_45(Int32) = Store : &:r0_43, r0_44
106+ # 17| r0_46(Int32) = Constant[1] :
107+ # 17| r0_47(glval<Int32>) = PointerAdd : r0_41, r0_46
108+ # 17| r0_48(Int32) = Constant[103] :
109+ # 17| mu0_49(Int32) = Store : &:r0_47, r0_48
110+ # 18| r0_50(glval<Int32[,]>) = VariableAddress[d] :
111+ # 18| mu0_51(Int32[,]) = Uninitialized[d] : &:r0_50
112+ # 18| r0_52(Int32) = Constant[0] :
113+ # 18| r0_53(glval<null>) = PointerAdd : r0_50, r0_52
114+ # 18| r0_54(Int32) = Constant[0] :
115+ # 18| r0_55(glval<Int32>) = PointerAdd : r0_53, r0_54
116+ # 18| r0_56(Int32) = Constant[100] :
117+ # 18| mu0_57(Int32) = Store : &:r0_55, r0_56
118+ # 18| r0_58(Int32) = Constant[1] :
119+ # 18| r0_59(glval<Int32>) = PointerAdd : r0_53, r0_58
120+ # 18| r0_60(Int32) = Constant[101] :
121+ # 18| mu0_61(Int32) = Store : &:r0_59, r0_60
122+ # 18| r0_62(Int32) = Constant[1] :
123+ # 18| r0_63(glval<null>) = PointerAdd : r0_50, r0_62
124+ # 18| r0_64(Int32) = Constant[0] :
125+ # 18| r0_65(glval<Int32>) = PointerAdd : r0_63, r0_64
126+ # 18| r0_66(Int32) = Constant[102] :
127+ # 18| mu0_67(Int32) = Store : &:r0_65, r0_66
128+ # 18| r0_68(Int32) = Constant[1] :
129+ # 18| r0_69(glval<Int32>) = PointerAdd : r0_63, r0_68
130+ # 18| r0_70(Int32) = Constant[103] :
131+ # 18| mu0_71(Int32) = Store : &:r0_69, r0_70
132+ # 19| r0_72(glval<Int32[,]>) = VariableAddress[e] :
133+ # 19| r0_73(glval<Int32[,]>) = VariableAddress[a] :
134+ # 19| r0_74(Int32[,]) = Load : &:r0_73, ~mu0_2
135+ # 19| mu0_75(Int32[,]) = Store : &:r0_72, r0_74
136+ # 20| r0_76(Int32) = Constant[-1] :
137+ # 20| r0_77(glval<Int32[,]>) = VariableAddress[e] :
138+ # 20| r0_78(Int32[,]) = ElementsAddress : r0_77
139+ # 20| r0_79(Int32) = Constant[1] :
140+ # 20| r0_80(Int32[,]) = PointerAdd[4] : r0_78, r0_79
141+ # 20| r0_81(Int32[]) = ElementsAddress : r0_80
142+ # 20| r0_82(Int32) = Constant[1] :
143+ # 20| r0_83(Int32[]) = PointerAdd[4] : r0_81, r0_82
144+ # 20| mu0_84(Int32) = Store : &:r0_83, r0_76
145+ # 13| v0_85(Void) = ReturnVoid :
146+ # 13| v0_86(Void) = UnmodeledUse : mu*
147+ # 13| v0_87(Void) = ExitFunction :
138148
139149assignop.cs:
140150# 4| System.Void AssignOp.Main()
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