hamburger engine is a C++ game engine built with SDL2.
This is all being done by one person so development may be slow.
The required libraries are already included because I don't wanna keep redownloading them whenever I decide to reinstall Windows.
The .nsp file in the docs folder is a forwarder for the switch version by the way, make sure hamburger-engine.nro is in:
/switch/hamburgerEngine/hamburger-engine.nro
See BUILDING.md for more information.
- Sprites
- Text
- Spritesheets (png and xml (Sparrow V2))
- States and Substates
- Input
- Sound
- Buttons
- Debug UI
- Video Playback (
Audio is kindy iffy but it does work.LMAO WE'RE USING VLC NOW, AUDIO WORKS NORMALLY FOR VIDEOS!)
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Flappy Bird PE - A simple flappy bird port/clone. - By me!
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Anti-Logic HE - A recreation of my monthly game (that I made for newgrounds)!