A simple game made in C using Raylib inspired by the Truco gameplay. Truco is a card game played in various parts of South America and some regions of Spain and Italy. It is a trick-taking game played with a Spanish deck of cards by two, four or six players, divided into two opposing sides.
The objective was to implement various data structures in C to support gameplay functionality, including stacks, circular lists, singly linked lists, and doubly linked lists.
This is a project for the Federal University of Rio Grande do Sul (UFRGS).
This project was written and compiled using Raylib.