I'm a software developer based in Portland, Oregon, focused on low-level programming and building systems from scratch. I'm interested in everything from graphics rendering to embedded systems - anything that gets close to the hardware.
๐จ shader-works - High-performance 3D graphics pipeline written in C11, cross-platform and built for efficiency
๐ฎ tundra - An experimental FPS game built with my custom rendering engine
๐ Web-Server - Multithreaded web server in C with HTTPS support
โก Tiny-Serial - Minimal serial monitor for Arduino and embedded development
I studied Computer Science at Portland State University. Check out my coursework repository to see the projects I completed there.
C โข C++ โข Systems Programming โข Embedded Systems โข 3D Graphics
๐ซ Reach me at: [[email protected]]