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cuda light transport

A small, easy to understand GPU path tracer written with a focus on code simplicity. This should be the starting point for your own GPU raytracing experiments.

CUDA makes it possible to write readable programs that are nevertheless parallel and utilize a large proportion of the GPU's power.

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Diffuse lighting and inter-reflections

render 1

Sampling is noisy

render 2

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Nearly real-time GPU path tracing renderer with a focus on code simplicity

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