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A Javascript implementation based on http://devmag.org.za/2009/04/25/perlin-noise/ Use in your games as a texture or the basis for an automatically generated tile map for your game worlds.

Feel free to use as is or hack it to make it awesome!

Twitter: @Lazyeels

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A Perlin noise implementation for creating a cloud texture or tile map for games based on the excellent tutorial at http://devmag.org.za/2009/04/25/perlin-noise/

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