Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Conversation

@kivutar
Copy link
Member

@kivutar kivutar commented Nov 24, 2018

#4

@kivutar kivutar changed the title Improve the libretro binding to support GL cores [WIP] Improve the libretro binding to support GL cores Nov 24, 2018
@kivutar kivutar changed the title [WIP] Improve the libretro binding to support GL cores Support different versions of OpenGL Dec 1, 2018
@kivutar kivutar changed the title Support different versions of OpenGL [WIP] Improve the libretro binding to support GL cores Dec 1, 2018
@kivutar kivutar changed the title [WIP] Improve the libretro binding to support GL cores Support GL cores Feb 7, 2020
kivutar and others added 28 commits February 7, 2020 10:09
TextureSize uniform was receiving the input size instead of the actual texture
size.
* Fix FBO on OSX

* Remove useless code

* Use GL v2.1 for fonts drawing

* Fix fonts on OSX with GL 2.1

* Rename

* Same thing for GenVertexArrays

* Make fl0w work on OSX
@kivutar kivutar mentioned this pull request Mar 16, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants