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[Clang] Link libgcc_s.1.dylib when building for macOS 10.5 and older #124651
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@llvm/pr-subscribers-backend-arm @llvm/pr-subscribers-clang Author: None (Un1q32) ChangesThere are a lot of symbols that the compiler expects to be in libSystem that were only in libgcc_s before 10.6, like libunwind things and some builtins on i386. We already do this for iOS versions < 5.0 for the same reason. Full diff: https://github.com/llvm/llvm-project/pull/124651.diff 2 Files Affected:
diff --git a/clang/lib/Driver/ToolChains/Darwin.cpp b/clang/lib/Driver/ToolChains/Darwin.cpp
index 55c55bad739347..67f27a599b4c38 100644
--- a/clang/lib/Driver/ToolChains/Darwin.cpp
+++ b/clang/lib/Driver/ToolChains/Darwin.cpp
@@ -1645,12 +1645,13 @@ void DarwinClang::AddLinkRuntimeLibArgs(const ArgList &Args,
CmdArgs.push_back("-lSystem");
// Select the dynamic runtime library and the target specific static library.
- if (isTargetIOSBased()) {
+ if (isTargetIOSBased() || isTargetMacOSBased()) {
// If we are compiling as iOS / simulator, don't attempt to link libgcc_s.1,
// it never went into the SDK.
- // Linking against libgcc_s.1 isn't needed for iOS 5.0+
- if (isIPhoneOSVersionLT(5, 0) && !isTargetIOSSimulator() &&
- getTriple().getArch() != llvm::Triple::aarch64)
+ // Linking against libgcc_s.1 isn't needed for iOS 5.0+ or macOS 10.6+
+ if ((isIPhoneOSVersionLT(5, 0) && !isTargetIOSSimulator() &&
+ getTriple().getArch() != llvm::Triple::aarch64) ||
+ isMacosxVersionLT(10, 6))
CmdArgs.push_back("-lgcc_s.1");
}
AddLinkRuntimeLib(Args, CmdArgs, "builtins");
diff --git a/clang/test/Driver/darwin-ld.c b/clang/test/Driver/darwin-ld.c
index f0ca411430cc78..5b10daaf007a2f 100644
--- a/clang/test/Driver/darwin-ld.c
+++ b/clang/test/Driver/darwin-ld.c
@@ -240,6 +240,11 @@
// RUN: FileCheck -check-prefix=LINK_NO_IOS_ARM64_LIBGCC_S %s < %t.log
// LINK_NO_IOS_ARM64_LIBGCC_S-NOT: lgcc_s.1
+// Check that clang links with libgcc_s.1 for macOS 10.5 and earlier
+// RUN: %clang -target x86_64-apple-macos10.5 -mmacosx-version-min=10.5 -### %t.o 2> %t.log
+// RUN: FileCheck -check-prefix=LINK_OSX_LIBGCC_S %s < %t.log
+// LINK_OSX_LIBGCC_S: lgcc_s.1
+
// RUN: %clang -target x86_64-apple-darwin12 -rdynamic -### %t.o \
// RUN: -fuse-ld= -mlinker-version=100 2> %t.log
// RUN: FileCheck -check-prefix=LINK_NO_EXPORT_DYNAMIC %s < %t.log
@@ -385,4 +390,4 @@
// RUN: %clang -target armv7em-apple-darwin -mno-outline -### %t.o 2> %t.log
// RUN: FileCheck -check-prefix=ARMV7EM-MNO_OUTLINE %s < %t.log
// ARMV7EM-MNO_OUTLINE: {{ld(.exe)?"}}
-// ARMV7EM-MNO_OUTLINE-SAME: "-mllvm" "-enable-machine-outliner=never" "-mllvm" "-enable-linkonceodr-outlining"
\ No newline at end of file
+// ARMV7EM-MNO_OUTLINE-SAME: "-mllvm" "-enable-machine-outliner=never" "-mllvm" "-enable-linkonceodr-outlining"
|
@llvm/pr-subscribers-clang-driver Author: None (Un1q32) ChangesThere are a lot of symbols that the compiler expects to be in libSystem that were only in libgcc_s before 10.6, like libunwind things and some builtins on i386. We already do this for iOS versions < 5.0 for the same reason. Full diff: https://github.com/llvm/llvm-project/pull/124651.diff 2 Files Affected:
diff --git a/clang/lib/Driver/ToolChains/Darwin.cpp b/clang/lib/Driver/ToolChains/Darwin.cpp
index 55c55bad739347..67f27a599b4c38 100644
--- a/clang/lib/Driver/ToolChains/Darwin.cpp
+++ b/clang/lib/Driver/ToolChains/Darwin.cpp
@@ -1645,12 +1645,13 @@ void DarwinClang::AddLinkRuntimeLibArgs(const ArgList &Args,
CmdArgs.push_back("-lSystem");
// Select the dynamic runtime library and the target specific static library.
- if (isTargetIOSBased()) {
+ if (isTargetIOSBased() || isTargetMacOSBased()) {
// If we are compiling as iOS / simulator, don't attempt to link libgcc_s.1,
// it never went into the SDK.
- // Linking against libgcc_s.1 isn't needed for iOS 5.0+
- if (isIPhoneOSVersionLT(5, 0) && !isTargetIOSSimulator() &&
- getTriple().getArch() != llvm::Triple::aarch64)
+ // Linking against libgcc_s.1 isn't needed for iOS 5.0+ or macOS 10.6+
+ if ((isIPhoneOSVersionLT(5, 0) && !isTargetIOSSimulator() &&
+ getTriple().getArch() != llvm::Triple::aarch64) ||
+ isMacosxVersionLT(10, 6))
CmdArgs.push_back("-lgcc_s.1");
}
AddLinkRuntimeLib(Args, CmdArgs, "builtins");
diff --git a/clang/test/Driver/darwin-ld.c b/clang/test/Driver/darwin-ld.c
index f0ca411430cc78..5b10daaf007a2f 100644
--- a/clang/test/Driver/darwin-ld.c
+++ b/clang/test/Driver/darwin-ld.c
@@ -240,6 +240,11 @@
// RUN: FileCheck -check-prefix=LINK_NO_IOS_ARM64_LIBGCC_S %s < %t.log
// LINK_NO_IOS_ARM64_LIBGCC_S-NOT: lgcc_s.1
+// Check that clang links with libgcc_s.1 for macOS 10.5 and earlier
+// RUN: %clang -target x86_64-apple-macos10.5 -mmacosx-version-min=10.5 -### %t.o 2> %t.log
+// RUN: FileCheck -check-prefix=LINK_OSX_LIBGCC_S %s < %t.log
+// LINK_OSX_LIBGCC_S: lgcc_s.1
+
// RUN: %clang -target x86_64-apple-darwin12 -rdynamic -### %t.o \
// RUN: -fuse-ld= -mlinker-version=100 2> %t.log
// RUN: FileCheck -check-prefix=LINK_NO_EXPORT_DYNAMIC %s < %t.log
@@ -385,4 +390,4 @@
// RUN: %clang -target armv7em-apple-darwin -mno-outline -### %t.o 2> %t.log
// RUN: FileCheck -check-prefix=ARMV7EM-MNO_OUTLINE %s < %t.log
// ARMV7EM-MNO_OUTLINE: {{ld(.exe)?"}}
-// ARMV7EM-MNO_OUTLINE-SAME: "-mllvm" "-enable-machine-outliner=never" "-mllvm" "-enable-linkonceodr-outlining"
\ No newline at end of file
+// ARMV7EM-MNO_OUTLINE-SAME: "-mllvm" "-enable-machine-outliner=never" "-mllvm" "-enable-linkonceodr-outlining"
|
By the way, this matches the behavior of Apple's old GCC 4.2 build that they shipped with XCode before switching to Clang. |
Accidentally pushed a commit that was supposed to be for another pr to this branch, the PR has nothing to do with ARM |
bump |
There are a lot of symbols that the compiler expects to be in libSystem that were only in libgcc_s before 10.6, like libunwind things and some builtins on i386. We already do this for iOS versions < 5.0 for the same reason.