Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Tags: loig/ebiten

Tags

v1.12.0-alpha.2

Toggle v1.12.0-alpha.2's commit message
shader: Add more shadowing tests

v1.11.2

Toggle v1.11.2's commit message
restorable: Bug fix: Fill didn't invalidate its dependencies

Fixes hajimehoshi#1170

v1.12.0-alpha.1

Toggle v1.12.0-alpha.1's commit message
examples: Use RunGame

Updates hajimehoshi#1111

v1.11.1

Toggle v1.11.1's commit message
cmd/ebitenmobile: Bug fix: Specifying arches did not work

-target value should have been parsed correctly.

Fixes hajimehoshi#1142

v1.11.0

Toggle v1.11.0's commit message
docs: Update the overview image for 1.11

Fixes hajimehoshi#1131

v1.11.0-rc.2

Toggle v1.11.0-rc.2's commit message
docs: Improve comments about Game

v1.12.0-alpha

Toggle v1.12.0-alpha's commit message
Update version to v1.12.0-alpha

v1.11.0-rc.1

Toggle v1.11.0-rc.1's commit message
Update version to v1.11.0-rc.1

v1.11.0-alpha.5

Toggle v1.11.0-alpha.5's commit message
thread: Fix comments

Fixes hajimehoshi#1121

v1.10.5

Toggle v1.10.5's commit message
cmd/ebitenmobile: Bug fix: .exe was requried on Windows

On Windows, executable files must have .exe extension, or
exec.LookPath since exec.LookPath checks %PATHEXT%.

This fixes the issue that ebitenmobile didn't invoke the original
gobind wrapper and then didn't include and compile some Java files.

Fixes hajimehoshi#1096