Hill shading improvements#1537
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* Fix inefficiencies due to lack of proper synchronization in `HgtCache` that lead to race conditions and extra redundant work being done by more than one thread * Fix inefficiencies due to lack of proper synchronization in `MemoryCachingHgtReaderTileSource` that lead to race conditions and extra redundant work being done and/or redundant object created by more than one thread * Ability to use DEM data directly from ZIP archives containing many HGT files; also implemented for Android SAF (storage access framework) * Misc. smaller improvements
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@Sublimis thanks! |
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HgtCachethat lead to race conditions and extra redundant work being done by more than one threadMemoryCachingHgtReaderTileSourcethat lead to race conditions and extra redundant work being done and/or redundant objects created by more than one thread