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Remove hatchcolors parameter from draw_quad_mesh #29905

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Apr 12, 2025
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7 changes: 2 additions & 5 deletions lib/matplotlib/backend_bases.py
Original file line number Diff line number Diff line change
Expand Up @@ -258,7 +258,7 @@ def draw_path_collection(self, gc, master_transform, paths, all_transforms,

def draw_quad_mesh(self, gc, master_transform, meshWidth, meshHeight,
coordinates, offsets, offsetTrans, facecolors,
antialiased, edgecolors, *, hatchcolors=None):
antialiased, edgecolors):
"""
Draw a quadmesh.
Expand All @@ -271,14 +271,11 @@ def draw_quad_mesh(self, gc, master_transform, meshWidth, meshHeight,

if edgecolors is None:
edgecolors = facecolors
if hatchcolors is None:
hatchcolors = []
linewidths = np.array([gc.get_linewidth()], float)

return self.draw_path_collection(
gc, master_transform, paths, [], offsets, offsetTrans, facecolors,
edgecolors, linewidths, [], [antialiased], [None], 'screen',
hatchcolors=hatchcolors)
edgecolors, linewidths, [], [antialiased], [None], 'screen')

def draw_gouraud_triangles(self, gc, triangles_array, colors_array,
transform):
Expand Down
2 changes: 0 additions & 2 deletions lib/matplotlib/backend_bases.pyi
Original file line number Diff line number Diff line change
Expand Up @@ -78,8 +78,6 @@ class RendererBase:
facecolors: Sequence[ColorType],
antialiased: bool,
edgecolors: Sequence[ColorType] | ColorType | None,
*,
hatchcolors: Sequence[ColorType] | ColorType | None = None,
) -> None: ...
def draw_gouraud_triangles(
self,
Expand Down
3 changes: 1 addition & 2 deletions lib/matplotlib/collections.py
Original file line number Diff line number Diff line change
Expand Up @@ -2547,8 +2547,7 @@ def draw(self, renderer):
coordinates, offsets, offset_trf,
# Backends expect flattened rgba arrays (n*m, 4) for fc and ec
self.get_facecolor().reshape((-1, 4)),
self._antialiased, self.get_edgecolors().reshape((-1, 4)),
hatchcolors=self.get_hatchcolor().reshape((-1, 4)))
self._antialiased, self.get_edgecolors().reshape((-1, 4)))
gc.restore()
renderer.close_group(self.__class__.__name__)
self.stale = False
Expand Down
7 changes: 3 additions & 4 deletions src/_backend_agg.h
Original file line number Diff line number Diff line change
Expand Up @@ -190,8 +190,7 @@ class RendererAgg
agg::trans_affine &offset_trans,
ColorArray &facecolors,
bool antialiased,
ColorArray &edgecolors,
ColorArray &hatchcolors);
ColorArray &edgecolors);

template <class PointArray, class ColorArray>
void draw_gouraud_triangles(GCAgg &gc,
Expand Down Expand Up @@ -1163,15 +1162,15 @@ inline void RendererAgg::draw_quad_mesh(GCAgg &gc,
agg::trans_affine &offset_trans,
ColorArray &facecolors,
bool antialiased,
ColorArray &edgecolors,
ColorArray &hatchcolors)
ColorArray &edgecolors)
{
QuadMeshGenerator<CoordinateArray> path_generator(mesh_width, mesh_height, coordinates);

array::empty<double> transforms;
array::scalar<double, 1> linewidths(gc.linewidth);
array::scalar<uint8_t, 1> antialiaseds(antialiased);
DashesVector linestyles;
ColorArray hatchcolors = py::array_t<double>().reshape({0, 4}).unchecked<double, 2>();

_draw_path_collection_generic(gc,
master_transform,
Expand Down
10 changes: 3 additions & 7 deletions src/_backend_agg_wrapper.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -182,14 +182,12 @@ PyRendererAgg_draw_quad_mesh(RendererAgg *self,
agg::trans_affine offset_trans,
py::array_t<double> facecolors_obj,
bool antialiased,
py::array_t<double> edgecolors_obj,
py::array_t<double> hatchcolors_obj)
py::array_t<double> edgecolors_obj)
{
auto coordinates = coordinates_obj.mutable_unchecked<3>();
auto offsets = convert_points(offsets_obj);
auto facecolors = convert_colors(facecolors_obj);
auto edgecolors = convert_colors(edgecolors_obj);
auto hatchcolors = convert_colors(hatchcolors_obj);

self->draw_quad_mesh(gc,
master_transform,
Expand All @@ -200,8 +198,7 @@ PyRendererAgg_draw_quad_mesh(RendererAgg *self,
offset_trans,
facecolors,
antialiased,
edgecolors,
hatchcolors);
edgecolors);
}

static void
Expand Down Expand Up @@ -240,8 +237,7 @@ PYBIND11_MODULE(_backend_agg, m, py::mod_gil_not_used())
.def("draw_quad_mesh", &PyRendererAgg_draw_quad_mesh,
"gc"_a, "master_transform"_a, "mesh_width"_a, "mesh_height"_a,
"coordinates"_a, "offsets"_a, "offset_trans"_a, "facecolors"_a,
"antialiased"_a, "edgecolors"_a, py::kw_only(),
"hatchcolors"_a = py::array_t<double>().reshape({0, 4}))
"antialiased"_a, "edgecolors"_a)
.def("draw_gouraud_triangles", &PyRendererAgg_draw_gouraud_triangles,
"gc"_a, "points"_a, "colors"_a, "trans"_a = nullptr)

Expand Down
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