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WIP: floating point rendering buffer #3783

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mdboom
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@mdboom mdboom commented Nov 11, 2014

This is an experiment to play with floating-point rendering buffers in Agg.

The final version will compile for both 8-bit-per-plane and 32-bit-floating-point-per-plane and allow the user to choose. But for now, this just does 32-bit-floating-point-per-plane.

Gouraud shading is broken (due to Agg), so it's disabled. Other things -- particularly backends other than TkAgg for now -- are unlikely to work. But it should be enough to experiment with so we can get a sense of the performance/quality tradeoffs.

Cc: @astrofrog

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would it make sense to use airspeed velocity at this point? As a pre/post AGG merge analysis?

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mdboom commented Nov 11, 2014

@WeatherGod: That's a good idea.

@mdboom mdboom force-pushed the floating-point-buffer branch from 96b28e5 to 15d1e43 Compare November 11, 2014 19:50
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Might have a useful test case for visual improvement: http://matplotlib.1069221.n5.nabble.com/Single-color-transparent-colormap-td44435.html

@tacaswell tacaswell added this to the v1.5.x milestone Nov 19, 2014
@tacaswell tacaswell modified the milestones: proposed next point release, next point release Feb 19, 2015
@tacaswell tacaswell modified the milestones: proposed next point release, next point release Jun 22, 2015
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@mdboom Punting to next point release.

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Wasn't this taken care of as part of the updating AGG?

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mdboom commented Jul 30, 2015

Wasn't this taken care of as part of the updating AGG?

No -- the floating point buffer feature in Agg appears to be rather broken. Made some enquiries on the Agg mailing list but it hasn't gone anywhere, and I haven't had time to investigate myself.

@tacaswell tacaswell modified the milestones: 2.1 (next point release), 2.2 (next next feature release) Aug 29, 2017
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jklymak commented May 9, 2018

This looks moribund. Feel free to re-open if I'm wrong!

@jklymak jklymak closed this May 9, 2018
@QuLogic QuLogic modified the milestones: needs sorting, unassigned May 9, 2018
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5 participants