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Fix draw on show #4503
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Fix draw on show #4503
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a4ed400
MNT: remove out-dated TODO
tacaswell 6bfaada
FIX: call draw idle on auto-show
tacaswell eabc143
STY: white space clean up
tacaswell 5d93ecb
STY: import clean up
tacaswell b0b49cb
PRF: trivial speedup
tacaswell fdadd63
FIX: make sure nbagg figure are shown when created
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I seem to recall that draw_idle() in wx can be broken sometimes. Would it make sense to make all of these be
figure.canvas.draw()
instead as this isn't a performance-critical portion of the code? We should probably guarantee an image upon initial display.There was a problem hiding this comment.
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@mdehoon convinced me that in almost all cases we want to use
draw_idle
to play nice with the crankier event loops (and most of the backends have some 'I have been told to draw, but have not' so the later calls todraw_idle
get no-oped, rather than stacking up draw commands.There was a problem hiding this comment.
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Sorry, now re-reading this and understanding it correctly. I think you are reffering to the issue fixed by #3905 so I am inclined to leave this as-is unless a Wx users says otherwise.