Upcast image stride to 64-bit when multiplying values. #8572
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Dimensions are limited to 16 bits which when multiplied together should
fit in a 32-bit number. But the stride is (for RGBA) 4 times one
dimension and both index and stride are signed (which is 31 bits), so
it can overflow and become negative. This makes any access to a high
enough index go to somewhere before the start of the buffer.
Fixes #8558.