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Rust Android Gradle Plugin

Cross compile Rust Cargo projects for Android targets.

This is a fork of the original mozilla/rust-android-gradle with a focus on up-to-date Gradle plugin authoring practices. Support for older AGP versions is sacrificed in favor of focusing on Gradle 9.0 and later, which removes several APIs that were relied upon by the upstream plugin.

Usage

Setup

Ensure that your settings.gradle.kts includes the gradlePluginPortal() repository:

pluginManagement {
   repositories {
      /* other repos */
      gradlePluginPortal()
   }
}

In your project's build.gradle.kts, declare the rust-android-gradle plugin in your plugins block and include the cargo block:

plugins {
    id("net.mullvad.rust-android") version("0.10.1")
}

cargo {
    module = "../rust"
    libname = "rust"
    targets = listOf("x86_64", "arm64")
}

Install the Rust targets corresponding to your cargo.targets, e.g. in this case:

rustup target add x86_64-linux-android
rustup target add aarch64-linux-android

Now you need to make sure that the cargoBuild task is a dependency of your merge*JniLibFolders tasks through the following segment in your build.gradle.kts:

val rustJniLibsDir = layout.buildDirectory.dir("rustJniLibs/android").get()
tasks.matching { it.name.matches(Regex("merge.*JniLibFolders")) }.configureEach {
    inputs.dir(rustJniLibsDir)
    dependsOn("cargoBuild")
}

Supported targets

There are two kinds of targets, desktop targets and Android targets. Android targets are designed for inclusion in an Android app at runtime, whereas desktop targets are useful for running unit tests on a local machine. Better support for desktop targets in unit tests is planned. In the meantime, see the unittest example for more guidance on using a desktop target to run Java unit tests with Rust code.

OS Arch Rust target build.gradle target
Android x86_64 x86_64-linux-android x86_64
arm64 aarch64-linux-android arm64
x86 i686-linux-android x86
armv7 armv7-linux-androideabi arm
Linux x86_64 x86_64-unknown-linux-gnu linux-x86-64
MacOS arm64 aarch64-apple-darwin darwin-aarch64
x86_64 x86_64-apple-darwin darwin-x86-64
Windows x86_64 x86_64-pc-windows-msvc win32-x86-64-msvc
x86_64-pc-windows-gnu win32-x86-64-gnu

Configuration

The cargo Gradle configuration accepts many options.

Linking Java code to native libraries

Generated libraries will be added to the Android jniLibs source-sets, when correctly referenced in the cargo configuration through the libname and/or targetIncludes options. The latter defaults to ["lib${libname}.so", "lib${libname}.dylib", "{$libname}.dll"], so the following configuration will include all libbackend libraries generated in the Rust project in ../rust:

cargo {
    module = "../rust"
    libname = "backend"
}

Now, Java code can reference the native library using, e.g.,

static {
    System.loadLibrary("backend");
}

Native apiLevel

The Android NDK also fixes an API level, which can be specified using the apiLevel option. This option defaults to the minimum SDK API level. As of API level 21, 64-bit builds are possible; and conversely, the arm64 and x86_64 targets require apiLevel >= 21.

Cargo release profile

The profile option selects between the --debug and --release profiles in cargo. Defaults to debug!

Extension reference

module

The path to the Rust library to build with Cargo; required. module can be absolute; if it is not, it is interpreted as a path relative to the Gradle projectDir.

cargo {
    // Note: path is either absolute, or relative to the gradle project's `projectDir`.
    module = "../rust"
}

libname

The library name produced by Cargo; required.

libname is used to determine which native libraries to include in the produced AARs and/or APKs. See also targetIncludes.

libname is also used to determine the ELF SONAME to declare in the Android libraries produced by Cargo. Different versions of the Android system linker depend on the ELF SONAME.

In Cargo.toml:

[lib]
name = "test"

In build.gradle:

cargo {
    libname = "test"
}

targets

A list of Android targets to build with Cargo; required. See Supported Targets for a list of supported values.

cargo {
    /* kotlin */
    targets = listOf("arm", "x86", "linux-x86-64")
}

verbose

When set, execute cargo build with or without the --verbose flag. When unset, respect the Gradle log level: execute cargo build with or without the --verbose flag according to whether the log level is at least INFO. In practice, this makes ./gradlew ... --info (and ./gradlew ... --debug) execute cargo build --verbose ....

Defaults to null.

cargo {
    verbose = true
}

profile

The Cargo release profile to build (custom profiles are also supported).

Defaults to "debug".

cargo {
    profile = 'release'
}

features

Set the Cargo features.

Defaults to passing no flags to cargo.

To pass --all-features, use

cargo {
    features {
        all()
    }
}

To pass an optional list of --features, use

cargo {
    features {
        defaultAnd("x")
        defaultAnd("x", "y")
    }
}

To pass --no-default-features, and an optional list of replacement --features, use

cargo {
    features {
        noDefaultBut()
        noDefaultBut("x")
        noDefaultBut("x", "y")
    }
}

targetDirectory

The target directory into which Cargo writes built outputs. You will likely need to specify this if you are using a cargo virtual workspace, as our default will likely fail to locate the correct target directory.

Defaults to ${module}/target. targetDirectory can be absolute; if it is not, it is interpreted as a path relative to the Gradle projectDir.

Note that if CARGO_TARGET_DIR (see https://doc.rust-lang.org/cargo/reference/environment-variables.html) is specified in the environment, it takes precedence over targetDirectory, as cargo will output all build artifacts to it, regardless of what is being built, or where it was invoked.

You may also override CARGO_TARGET_DIR variable by setting rust.cargoTargetDir in local.properties, however it seems very unlikely that this will be useful, as we don't pass this information to cargo itself. That said, it can be used to control where we search for the built library on a per-machine basis.

cargo {
    // Note: path is either absolute, or relative to the gradle project's `projectDir`.
    targetDirectory = "path/to/workspace/root/target"
}

targetIncludes

Which Cargo outputs to consider JNI libraries.

Defaults to ["lib${libname}.so", "lib${libname}.dylib", "{$libname}.dll"].

cargo {
    targetIncludes = arrayOf("libnotlibname.so")
}

apiLevel

The Android NDK API level to target. NDK API levels are not the same as SDK API versions; they are updated less frequently. For example, SDK API versions 18, 19, and 20 all target NDK API level 18.

Defaults to the minimum SDK version of the Android project's default configuration.

cargo {
    apiLevel = 21
}

You may specify the API level per target in targets using the apiLevels option. At most one of apiLevel and apiLevels may be specified. apiLevels must have an entry for each target in targets.

cargo {
    targets = listOf("arm", "x86_64")
    apiLevels = mapOf(
        "arm" to 16,
        "x86_64" to 21
    )
}

extraCargoBuildArguments

Sometimes, you need to do things that the plugin doesn't anticipate. Use extraCargoBuildArguments to append a list of additional arguments to each cargo build invocation.

cargo {
    extraCargoBuildArguments = listOf("--locked")
}

environmentalOverrides

You can set environment variables for the Cargo invocation by setting values in the environmentalOverrides map (or setting the property to a new map object).

cargo {
    environmentalOverrides["RUSTFLAGS"] = "-Z sanitizer=address"
}

Note that environment variables set as described in the Passing arguments to cargo section will overwrite variables set with environmentalOverrides.

generateBuildId

Generate a build-id for the shared library during the link phase.

Specifying local targets

When developing a project that consumes rust-android-gradle locally, it's often convenient to temporarily change the set of Rust target architectures. In order of preference, the plugin determines the per-project targets by:

  1. rust.targets.${project.Name} for each project in ${rootDir}/local.properties
  2. rust.targets in ${rootDir}/local.properties
  3. the cargo { targets ... } block in the per-project build.gradle

The targets are split on ','. For example:

rust.targets.library=linux-x86-64
rust.targets=arm,linux-x86-64,darwin

Specifying paths to sub-commands (Cargo, and Rustc)

The plugin invokes Cargo and Rustc. In order of preference, the plugin determines what command to invoke for Cargo by:

  1. the value of cargo { cargoCommand = "..." }, if non-empty
  2. rust.cargoCommand in ${rootDir}/local.properties
  3. the environment variable RUST_ANDROID_GRADLE_CARGO_COMMAND
  4. the default, cargo

In order of preference, the plugin determines what command to invoke for rustc by:

  1. the value of cargo { rustcCommand = "..." }, if non-empty
  2. rust.rustcCommand in ${rootDir}/local.properties
  3. the environment variable RUST_ANDROID_GRADLE_RUSTC_COMMAND
  4. the default, rustc

(Note that failure to locate rustc is not fatal, however it may result in rebuilding the code more often than is necessary).

Paths must be host operating system specific. For example, on Windows:

rust.cargoCommand=c:\cargo\bin\cargo

On Linux,

env RUST_ANDROID_GRADLE_CARGO_COMMAND=$HOME/.cargo/bin/cargo ./gradlew ...

Specifying Rust channel

Rust is released to three different "channels": stable, beta, and nightly (see https://rust-lang.github.io/rustup/concepts/channels.html). The rustup tool, which is how most people install Rust, allows multiple channels to be installed simultaneously and to specify which channel to use by invoking cargo +channel ....

In order of preference, the plugin determines what channel to invoke cargo with by:

  1. the value of cargo { rustupChannel = "..." }, if non-empty
  2. rust.rustupChannel in ${rootDir}/local.properties
  3. the environment variable RUST_ANDROID_GRADLE_RUSTUP_CHANNEL
  4. the default, no channel specified (which cargo installed via rustup generally defaults to the stable channel)

The channel should be recognized by cargo installed via rustup, i.e.:

  • "stable"
  • "beta"
  • "nightly"

A single leading '+' will be stripped, if present.

(Note that Cargo installed by a method other than rustup will generally not understand +channel and builds will likely fail.)

Passing arguments to cargo

The plugin passes project properties named like RUST_ANDROID_GRADLE_target_..._KEY=VALUE through to the Cargo invocation for the given Rust target as KEY=VALUE. Target should be upper-case with "-" replaced by "_". (See the links from this Cargo issue.) So, for example,

project.RUST_ANDROID_GRADLE_I686_LINUX_ANDROID_FOO=BAR

and

./gradlew -PRUST_ANDROID_GRADLE_ARMV7_LINUX_ANDROIDEABI_FOO=BAR ...

and

env ORG_GRADLE_PROJECT_RUST_ANDROID_GRADLE_ARMV7_LINUX_ANDROIDEABI_FOO=BAR ./gradlew ...

all set FOO=BAR in the cargo execution environment (for the "armv7-linux-androideabi` Rust target, corresponding to the "x86" target in the plugin).

Development

At top-level, the publish Gradle task updates the Maven repository under build/local-repo:

$ ./gradlew publish
...
$ ls -al build/local-repo/org/mozilla/rust-android-gradle/org.mozilla.rust-android-gradle.gradle.plugin/0.4.0/org.mozilla.rust-android-gradle.gradle.plugin-0.4.0.pom
-rw-r--r--  1 nalexander  staff  670 18 Sep 10:09
build/local-repo/org/mozilla/rust-android-gradle/org.mozilla.rust-android-gradle.gradle.plugin/0.4.0/org.mozilla.rust-android-gradle.gradle.plugin-0.4.0.pom

Sample projects

The easiest way to get started is to run the sample projects. The sample projects have dependency substitutions configured so that changes made to plugin/ are reflected in the sample projects immediately.

$ ./gradlew -p samples/library :assembleDebug
...
$ file samples/library/build/outputs/aar/library-debug.aar
samples/library/build/outputs/aar/library-debug.aar: Zip archive data, at least v1.0 to extract
$ ./gradlew -p samples/app :assembleDebug
...
$ file samples/app/build/outputs/apk/debug/app-debug.apk
samples/app/build/outputs/apk/debug/app-debug.apk: Zip archive data, at least v?[0] to extract

Testing Local changes

An easy way to locally test changes made in this plugin is to simply add this to your project's settings.gradle:

// Switch this to point to your local plugin dir
includeBuild('../rust-android-gradle') {
    dependencySubstitution {
        // As required.
        substitute module('gradle.plugin.org.mozilla.rust-android-gradle:plugin') with project(':plugin')
    }
}

Real projects

To test in a real project, use the local Maven repository in your build.gradle, like:

buildscript {
    repositories {
        maven {
            url "file:///Users/nalexander/Mozilla/rust-android-gradle/build/local-repo"
        }
    }

    dependencies {
        classpath 'net.mullvad.rust-android:plugin:0.10.1'
    }
}

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