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@200sc 200sc commented Apr 9, 2022

This should follow #201

200sc added 26 commits April 5, 2022 13:12
The former API optimized for a consumer that cared about having the smallest thing possible that met their use case.

This new API optimizes for ease of use-- offering a single thing instead of 6 slightly different things-- removing choice paralysis.

Optimizers would probably prefer writing their own structs anyway.
This enables calling, e.g., ctx.Draw instead of ctx.DrawStack.Draw
This strips out a lot of functionality with the thought being this functionality would need to be rewritten anyway.
@200sc 200sc changed the base branch from master to release/v4.0.0 April 9, 2022 16:01
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codecov-commenter commented Apr 9, 2022

Codecov Report

Merging #203 (21c4487) into release/v4.0.0 (625f93f) will decrease coverage by 1.69%.
The diff coverage is 0.00%.

@@                Coverage Diff                 @@
##           release/v4.0.0     #203      +/-   ##
==================================================
- Coverage           92.51%   90.82%   -1.70%     
==================================================
  Files                 137      138       +1     
  Lines                6149     6255     +106     
==================================================
- Hits                 5689     5681       -8     
- Misses                402      515     +113     
- Partials               58       59       +1     
Impacted Files Coverage Δ
render/mod/highlight.go 0.00% <0.00%> (ø)
loading.go 91.66% <0.00%> (-8.34%) ⬇️
sceneLoop.go 93.10% <0.00%> (-3.45%) ⬇️
drawLoop.go 44.57% <0.00%> (-2.41%) ⬇️
collision/rtree.go 97.90% <0.00%> (-1.40%) ⬇️
shape/condense.go 100.00% <0.00%> (+4.68%) ⬆️

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@200sc 200sc marked this pull request as ready for review April 12, 2022 00:34
@200sc 200sc merged commit 8168fee into release/v4.0.0 Apr 12, 2022
@200sc 200sc deleted the feature/v4-entities branch April 12, 2022 00:34
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3 participants