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I am

  • Programming in Javascript/TypeScript with React/Remix/Next, Node, GraphQL and other fancy tech in fashion
  • Occasionally enjoying Rust
  • Configuring and reconfiguring whatever one can configure (webpack, vite, github actions, circle, razzle, give me more)
  • Having fun by improving quality of life
  • So lazy, that sometimes I spend the whole day writing a script to automate things
  • Writing Node.js servers with PostgreSQL purely for enjoyment, fullstack is underpaid
  • Exploring WebGL with Three.js, Rapier, GLSL (this hard)
  • Never finishing games on Unity, your wallet is safe

Real capture of me at work:

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Abandonded Personal projects and unfinished experiments

  • [R3F + Rapier + Node] - Multiplayer game mechanics with server side physics Repo (maybe one day I will finish)

  • [THREE.JS + Cannon] A helicopter controller with physics Repo | Live Demo (works, but no game mechanics yet)

  • [THREE.JS] A third person controller with modern camera. Repo | Live Demo | Article (kinda works, no physics though)

  • [THREE.JS] A simple spinning galaxy made with particle sytem with a mesmorizing piano nocurne by Chopin. Repo | Live Demo (just fooling around)

Games

Masterfully avoiding working on :

Memo The Quantum Terminals

Procedurally generated memory puzzle game. (Started rebuilding and abandoned)

Memo

Client | Server

🔮 Shardworld (2D Story rich platformer) with Unity Engine

⚗️ Emerald Shop (2D Story driven Alchemy Simulator) with Unity Engine (paused, or rather cancelled, I am just burned out, bro)

⚙️ Neuronopolis (3D Multiplayer hacking competitive game) (Going to finish sometime)

📚 Publications