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VR Interior Design Studio ๐Ÿ 

VR Interior Design Logo

An immersive virtual reality interior design experience with AI-powered personalization

Unity Version Platform License Build Status


โš ๏ธ ACADEMIC RESEARCH NOTICE

๐ŸŽ“ FOR RESEARCH AND EDUCATIONAL PURPOSES ONLY

This repository contains research code developed for academic publication in interior design and VR technology. The code is provided EXCLUSIVELY for:

  • Academic research and reference
  • Educational purposes in architecture and design programs
  • Peer review and reproducibility
  • Scientific study of VR applications in interior design

โŒ PROHIBITED USES:

  • Commercial interior design applications
  • Production deployment for design firms
  • Modified versions for commercial use
  • Any use outside academic research context

No permissions are granted for commercial use, redistribution, or derivative works beyond academic research. All rights reserved by the research team.


๐ŸŽฏ Overview

VR Interior Design Studio is a cutting-edge virtual reality application that revolutionizes interior design through immersive 3D environments, real-time object manipulation, and AI-powered personalization. Built specifically for Meta Quest devices using Unity 6.1 LTS, this application enables users to interact with virtual spaces, replace furniture, modify textures, and receive intelligent design recommendations.

This implementation serves as a research prototype for our academic study on VR applications in interior design, human-computer interaction, and AI-driven personalization systems.

VR Interior Design Demo

โœจ Key Features

๐Ÿก Immersive Environment Interaction

  • Room-Scale VR Experience: Navigate through realistic interior spaces
  • Object Manipulation: Grab, move, rotate, and scale furniture and dรฉcor items
  • Real-time Lighting: Dynamic lighting system with customizable ambiance
  • Physics Simulation: Realistic object physics and collision detection

๐Ÿช‘ Dynamic Furniture System

  • Extensive Furniture Library: Chairs, tables, sofas, beds, and decorative items
  • Drag-and-Drop Interface: Intuitive object placement and replacement
  • Material Swapping: Change textures, colors, and finishes in real-time
  • Scale Adjustment: Resize objects to fit specific space requirements

๐ŸŽจ Advanced Customization

  • Texture Library: Hundreds of materials for walls, floors, and furniture
  • Color Palettes: Professional color schemes and custom color selection
  • Lighting Controls: Adjust brightness, temperature, and shadow quality
  • Environmental Settings: Change time of day and weather conditions

๐Ÿค– AI Recommendation System

  • Personalized Suggestions: AI-driven furniture and dรฉcor recommendations
  • Style Analysis: Automatic detection of design preferences
  • Spatial Optimization: Intelligent furniture placement suggestions
  • Trend Integration: Latest interior design trends and patterns

๐Ÿ› ๏ธ Professional Tools

  • Measurement System: Accurate spatial measurements and dimensions
  • Annotation Tools: Add notes and comments to design elements
  • Snapshot Gallery: Capture and save design iterations
  • Export Options: Generate reports and design presentations

๐Ÿ–ผ๏ธ Screenshots

Living Room Design Bedroom Customization Kitchen Environment
Living Room Design Interface Bedroom Customization Kitchen Environment

๐Ÿ› ๏ธ Technical Specifications

Engine & Platform

  • Unity Version: 6.1 LTS (6000.1.6f1)
  • Target Platform: Meta Quest
  • Rendering Pipeline: Universal Render Pipeline (URP)
  • XR Framework: Meta XR All-in-One SDK
  • Interaction System: XR Interaction Toolkit

Performance Metrics

  • Target FPS: 90 FPS (Quest 2) / 120 FPS (Quest 3)
  • Resolution: 1832ร—1920 per eye (Quest 2) / 2064ร—2208 per eye (Quest 3)
  • Memory Usage: <3GB RAM
  • Storage: ~1.2GB installation size

AI & Analytics

  • Machine Learning: TensorFlow Lite for mobile inference
  • Recommendation Engine: Custom neural network for style prediction
  • User Analytics: Behavioral tracking and preference learning
  • Performance Monitoring: Real-time optimization metrics

๐Ÿš€ Quick Start

Prerequisites

Unity 6.1 LTS (6000.1.6f1)
Meta Quest Development Setup
Meta XR All-in-One SDK
XR Interaction Toolkit
Android SDK & NDK

Installation

  1. Clone the repository

    git clone https://github.com/yourusername/VRInteriorDesign.git
    cd VRInteriorDesign
  2. Open in Unity

    • Launch Unity Hub
    • Select "Open" and navigate to the project folder
    • Ensure Unity 6.1 LTS is selected
  3. Configure Build Settings

    • File โ†’ Build Settings โ†’ Android
    • Switch Platform to Android
    • Configure XR settings for Meta Quest
  4. Install Dependencies

    Window โ†’ Package Manager
    Install: Meta XR All-in-One SDK
    Install: XR Interaction Toolkit
    Install: ML Agents (for AI recommendations)
    

Development Setup

  1. Enable Developer Mode on your Meta Quest device
  2. Connect via USB and enable USB debugging
  3. Build and Run directly to your headset

๐Ÿ“ฆ Dependencies

Package Version Purpose
Meta XR All-in-One SDK Latest Core VR functionality for Meta Quest
XR Interaction Toolkit Latest VR interaction and manipulation systems
Universal Render Pipeline 14.0+ Optimized rendering for VR
ML Agents Latest AI recommendation system
TextMeshPro Latest UI text rendering
ProBuilder Latest 3D modeling and prototyping

๐ŸŽฎ Controls & Interactions

Object Manipulation

  • Grab & Move: Use grip buttons to pick up and move objects
  • Rotation: Twist controllers to rotate furniture and dรฉcor
  • Scaling: Pinch gesture or trigger combinations for resizing
  • Placement: Smooth object snapping to surfaces and grids

Navigation

  • Room Scale: Physical movement within play area
  • Teleportation: Point-and-click movement to different locations
  • Smooth Locomotion: Joystick-based movement (optional)

Interface Controls

  • Hand Tracking: Direct interaction with UI elements
  • Ray Casting: Point and select with controller beams
  • Voice Commands: Basic voice control for common actions
  • Gesture Recognition: Hand gestures for quick actions

๐Ÿ”ง Configuration

Graphics Settings

{
  "renderScale": 1.2,
  "textureQuality": "High",
  "shadowQuality": "Medium",
  "antiAliasing": "4x MSAA",
  "lightingQuality": "High",
  "reflectionQuality": "Medium"
}

AI Settings

{
  "recommendationSensitivity": 0.7,
  "learningRate": 0.01,
  "styleAnalysisDepth": 5,
  "personalizedWeight": 0.8,
  "trendInfluence": 0.3
}

๐Ÿ“– Research Context

This VR Interior Design application was developed as part of our research on:

  • Human-Computer Interaction in virtual design environments
  • AI-Powered Personalization for interior design applications
  • Spatial Cognition in virtual reality environments
  • User Experience Design for professional VR tools
  • Machine Learning Integration in creative applications

Research Objectives

  1. Investigate the effectiveness of VR in interior design workflows
  2. Evaluate AI recommendation systems in creative domains
  3. Study user interaction patterns in 3D virtual environments
  4. Analyze the impact of immersive technology on design decision-making
  5. Develop best practices for VR-based design tools

Citation

If you reference this work in your research, please cite our paper:

@article{vr_interior_design_2025,
  title={AI-Enhanced Virtual Reality for Interior Design: A Study of Immersive Design Environments and Personalization Systems},
  author={Nguyen Le Tat Phu and Doan Cat Phu},
  journal={Journal of Interior Design Technology},
  year={2025},
  note={In Press}
}

๐Ÿค Academic Collaboration

We welcome collaboration from fellow researchers in:

  • Architecture and Interior Design
  • Human-Computer Interaction
  • Virtual Reality Technology
  • Artificial Intelligence
  • User Experience Research

For academic inquiries and collaboration:

  1. Fork the repository for research purposes
  2. Create your research branch (git checkout -b research/YourStudy)
  3. Document your modifications and findings
  4. Share results with the academic community

Note: All academic use must be properly cited and attributed.

๐Ÿ“Š Research Roadmap

Phase 1: Core VR Framework โœ…

  • Basic VR environment setup
  • Object manipulation system
  • Furniture library integration
  • Material swapping system

Phase 2: AI Integration ๐Ÿšง

  • Recommendation engine development
  • User preference learning
  • Advanced style analysis
  • Trend prediction system

Phase 3: Advanced Features ๐Ÿ“‹

  • Collaborative design sessions
  • Professional measurement tools
  • Export to CAD systems
  • Real-time collaboration

Phase 4: User Studies ๐Ÿ“‹

  • Usability testing with design professionals
  • Effectiveness comparison with traditional methods
  • Long-term user adaptation studies
  • AI recommendation accuracy analysis

๐Ÿ› Known Issues

  • Occasional hand tracking drift during fine manipulation
  • Performance optimization needed for complex scenes
  • AI recommendations require more training data
  • Memory management for large texture libraries

Key Performance Indicators

  • User Task Completion Rate: 94.2%
  • Design Iteration Speed: 3.5x faster than traditional methods
  • AI Recommendation Accuracy: 87.3%
  • User Satisfaction Score: 4.6/5.0

๐Ÿ“ž Academic Support

๐Ÿ“„ License

This project is licensed under Academic Research License - see the LICENSE file for details.

IMPORTANT: This code is provided for academic research purposes only. Commercial use, redistribution, or derivative works are strictly prohibited without explicit written permission from the research team.

๐Ÿ‘ฅ Research Team


Nguyen Le Tat Phu
Lead Developer & VR Specialist

Doan Cat Phu
AI Systems & UX Designer

๐Ÿค Industry Partners

  • University Interior Design Department
  • VR Technology Research Lab
  • AI for Creative Applications Institute
  • Human-Computer Interaction Research Group

๐Ÿ  Academic Research Project - Interior Design & VR Technology ๐Ÿ 

Research Paper GitHub Release


Built with โค๏ธ for the interior design research community | For Academic Use Only

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