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@fjtrujy fjtrujy commented May 10, 2025

Description

This PR keeps improving and deleting magic numbers around:

  • Create some macros in pspgu.h to avoid duplicating magic numbers everywhere.
  • Define PspDisplayMode
  • Improving documentation for sceDisplaySetMode
  • Remove useless gu_current_frame
  • Improve documentation and return value for sceGuStart
  • Remove the useless drawRegion function in sceGuDispBuffer
  • Some other format changes were done automatically.

@fjtrujy fjtrujy marked this pull request as ready for review May 10, 2025 15:59
@fjtrujy fjtrujy force-pushed the sceGuFinalChanges branch from 6f24d5e to 5571492 Compare May 10, 2025 17:17
@fjtrujy fjtrujy merged commit ee208d2 into pspdev:master May 12, 2025
1 check passed
@fjtrujy fjtrujy deleted the sceGuFinalChanges branch June 4, 2025 21:01
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2 participants