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UE4EditorPlugin

Version: Unreal Engine 4.21

Objective

This plugin is a UE4 Editor plugin that shows how to do the following thing:

  • Rename a Component using a button at Editor's Property Pannel
  • Open a Custom Dialog to define some parameters for the creation of the Components
  • Create and Add Components to the Blueprint in Editor

It is a learning Plugin. The other references are too old, and none of them interact with the NodeTree of the BlueprintEditor.

Some references:

Instalation

In a C++ Unreal Engine 4 project, just copy the whole folder to:

%PROJECT_ROOT%/Plugins/UE4EditorPlugin

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Editor Plugin for UE4

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