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@Wumpf Wumpf commented May 9, 2025

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Adds a draw order to video assets which also fixes issues with bounding boxes sometimes not showing correctly on top of videos.

(Commit-by-commit friendly PR; but most of it is gen'ed, it's a simple one :))

@Wumpf Wumpf added 🪳 bug Something isn't working 🍏 primitives Relating to Rerun primitives include in changelog labels May 9, 2025
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Latest documentation preview deployed successfully.

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c68f3df https://landing-ctxl4pxfa-rerun.vercel.app/docs

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c68f3df https://rerun.io/viewer/pr/9946 +nightly +main

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pub const DEFAULT_DEPTH_IMAGE: Self = Self(Float32(-20.0));

/// Draw order used for images if no draw order was specified.
pub const DEFAULT_VIDEO_FRAME_REFERENCE: Self = Self(Float32(-15.0));
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figured between depth and images makes sense - it's still like an image but if there is also an image it should show on top
🤷

@Wumpf Wumpf merged commit 926ea2e into main May 10, 2025
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@Wumpf Wumpf deleted the andreas/fix-depth-ordering-video branch May 10, 2025 10:13
@Wumpf Wumpf added this to the 0.23.3 (?) milestone May 10, 2025
jprochazk pushed a commit that referenced this pull request May 24, 2025
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Default draworder set so that bounding boxes don't correctly draw.
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