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Computer-graphics

Computer Graphics Programs from Spring 2018.

Assignment 1

  • A sphere ray tracer
  • Uses a single point light source, a fixed point of view, a floor plane, the Phong shading model, shadows, reflections, and anti-aliasing

Assignment 2

  • Simple primitive shape generation using triangle meshes
  • Generated and textured by writing and reading to a file format .OBJ
  • Includes a cube, a sphere, a cylinder, and a torus

Assignment 3

  • An OpenGL 2D flash animation
  • Uses transformation hierarchies and Bezier curves

Assignment 4

  • A virtual world generated with procedural methods
  • Used height maps, vertex displacement, skybox, camera controls, and textures
  • Includes a sky, mountains, valleys, and water

Programmed with C++ in Qt Creator.

From a course at the University of Victoria (UVic).

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Computer Graphics Programs from Spring 2018.

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