Java idiomatic client for Cloud Gaming.
If you are using Maven, add this to your pom.xml file:
<dependency>
<groupId>com.google.cloud</groupId>
<artifactId>google-cloud-game-servers</artifactId>
<version>1.0.2</version>
</dependency>If you are using Gradle, add this to your dependencies
compile 'com.google.cloud:google-cloud-game-servers:1.0.2'If you are using SBT, add this to your dependencies
libraryDependencies += "com.google.cloud" % "google-cloud-game-servers" % "1.0.2"See the Authentication section in the base directory's README.
You will need a Google Cloud Platform Console project with the Cloud Gaming API enabled.
Follow these instructions to get your project set up. You will also need to set up the local development environment by
installing the Google Cloud SDK and running the following commands in command line:
gcloud auth login and gcloud config set project [YOUR PROJECT ID].
You'll need to obtain the google-cloud-game-servers library. See the Quickstart section
to add google-cloud-game-servers as a dependency in your code.
Cloud Gaming provides access to the Game Services API.
See the Cloud Gaming client library docs to learn how to use this Cloud Gaming Client Library.
Samples are in the samples/ directory. The samples' README.md
has instructions for running the samples.
| Sample | Source Code | Try it |
|---|---|---|
| Create Cluster | source code | ![]() |
| Delete Cluster | source code | ![]() |
| Get Cluster | source code | ![]() |
| List Clusters | source code | ![]() |
| Update Cluster | source code | ![]() |
| Create Deployment | source code | ![]() |
| Delete Deployment | source code | ![]() |
| Get Deployment | source code | ![]() |
| List Deployments | source code | ![]() |
| Update Deployment | source code | ![]() |
| Create Realm | source code | ![]() |
| Delete Realm | source code | ![]() |
| Get Realm | source code | ![]() |
| List Realms | source code | ![]() |
| Update Realm | source code | ![]() |
To get help, follow the instructions in the shared Troubleshooting document.
Cloud Gaming uses gRPC for the transport layer.
Java 7 or above is required for using this client.
This library follows Semantic Versioning.
Contributions to this library are always welcome and highly encouraged.
See CONTRIBUTING for more information how to get started.
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms. See Code of Conduct for more information.
Apache 2.0 - See LICENSE for more information.
| Java Version | Status |
|---|---|
| Java 7 | |
| Java 8 | |
| Java 8 OSX | |
| Java 8 Windows | |
| Java 11 |
