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Send & Receive [Ignore Pattern] #10698
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enhancementNew features or improvements of some kind, as opposed to a problem (bug)New features or improvements of some kind, as opposed to a problem (bug)needs-triageNew issues needed to be validatedNew issues needed to be validated
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enhancementNew features or improvements of some kind, as opposed to a problem (bug)New features or improvements of some kind, as opposed to a problem (bug)needs-triageNew issues needed to be validatedNew issues needed to be validated
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Feature description
A ignore pattern that bypasses send/receive only for individual files/folders.
Problem or use case
Use Case:
You have a server that syncs files to other servers and/or devices, one file in particular gets changed by multiple users, but only that one file. Putting the ignore pattern in will ignore send/receive only mode.
My Use Case:
I have a dedicated server set up for a game, this server also controls mods and config files, most of the files needs to stay intact on the server, but one particular file gets updated in the game and syncs to all players using syncthing on my local network.
With the requested feature, this file would correctly sync to the other players while leaving all the other files server stock.
Alternatives or workarounds
There are no known (to me anyway) workarounds.