Native Rust runtime for adversarial extension workloads with deterministic replay, cryptographic decision receipts, and fleet-scale containment.
-
Updated
May 22, 2026 - Rust
Native Rust runtime for adversarial extension workloads with deterministic replay, cryptographic decision receipts, and fleet-scale containment.
Single-symbol CLOB matching engine in Rust — integer-only hot path, deterministic replay, microsecond-class tail latency, framed binary TCP wire.
Forkline is a replay-first tracing and diffing library for agentic AI workflows that lets you deterministically reproduce, fork, and compare agent runs to find exactly where behavior diverged.
The open-source truth engine for XAP. Deterministic replay, hash chains, RFC 3161 timestamps, and seven trust properties.
Blanc Quant LOB Engine (Original) is a C++20 synthetic microbenchmark focused on loop and memory performance—not a full market replay/matching engine. It uses synthetic data, computes FNV-based digests for basic validation, and emits limited telemetry. BQL 2.0 (Patent-Pending) is the production system: real ITCH market-data replay and etc.
C++20 market-data recorder with binary log format, deterministic replay, latency/throughput benchmarking, and replay-based scanners.
AIΩN Foundations Paper II – WARP Graphs: Canonical State Evolution and Deterministic Worldlines
AION Foundations Paper VI: Ethics of Deterministic Replay and Provenance Sovereignty.
Deterministic order-book replay + adversarial microstructure bench. Rust + Zig 0.13 + C++20 + Go. Cross-impl Event ABI bit-identical (CI hash gate). MoldUDP64 + WAL + SPSC mmap ring. 5 chaos detectors. Snapshot resume e2e proven. 155 tests.
Observable-only no-meta epistemics lab: deterministic replay + reproducible audit logs, gate-based growth simulation, and identifiability/uncertainty benchmarks.
Low-latency C++20 building blocks for an options ATS: fixed-point pricing, market data, OMS state machines, risk checks.
Open-source agentic memory engine for long-horizon adaptive learning. Integrates LinOSS oscillatory state-space models, attractor-based associative memory, and MemEvolve-style adaptive memory mechanisms into a single deterministic kernel.
A reusable workflow engine that executes workflows defined in JSON, with deterministic replay and an event log.
Architecture for building deterministic and replayable software especially when AI writes the code.
Luvoire — deterministic multi-agent simulation engine with replay, memory stack, and persona library. Pronounced /luː.vwaʁ/.
AIΩN Foundations Paper VII: WARP as an optic architecture over shared causal history (weaves, admission, holograms, retention).
Spec‑first, replayable agent coordination engine with append‑only traces, determinism, and 2026‑ready engineering practices.
Benchmark for statistically valid AI scientist systems, using audit-closed protocols, transparency logs, and sequential inference to prevent false discoveries in autonomous research agents.
Category-Separated AI Orchestration Framework for .NET
Check whether AI-assisted R&D work is truly verified progress. Local-first LOSCR implementation with JSONL evidence ledgers, deterministic replay, service control, and claim checking.
Add a description, image, and links to the deterministic-replay topic page so that developers can more easily learn about it.
To associate your repository with the deterministic-replay topic, visit your repo's landing page and select "manage topics."