A no_std graphics library for embedded applications
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Updated
Nov 2, 2025 - Rust
A no_std graphics library for embedded applications
🌠List of software (HW interfaces, libs, protocols, etc) specifically suitable for resource-constrained Embedded Systems (low-memory and low-power) like 8-bit, 16-bit and 32-bit microcontrollers.
Multiline TextBox for the embedded-graphics Rust crate
Rust Bare Metal implementation of maze game for ESP32 with Bevy ECS no_std
Simple layout operations for embedded-graphics
A no_std BMP library for embedded applications.
A no_std GIF library for embedded applications(embedded-graphics)
C++ wrapper around the embedded graphics library, LVGL
STM32 + Rust + RTIC embedded project
Works on STM32F4 with Rust on the STM32F429-Discovery board with probe-rs on VSCode and WSL
12600+ icons pack for embedded graphics!
Driver for st7567 LCD written in Rust and supporting embedded graphics.
Simple Lossy Compression Image Format for Embedded Platforms
A no_std TGA library for embedded applications.
🦀 Rust SDK for making Firefly Zero games
Tiny, fast bitmap font format built for embedded devices
embedded graphics implementation for the Game Boy Advance
This project demonstrates how to communicate with a 2.4" TFT LCD using the ILI9341 controller via SPI interface on the STM32F407 microcontroller. It's built for learning purposes, focusing on how SPI communication works and how to interface with graphical displays at a low level.
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