An OpenGL RTS game engine written in C
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Updated
Aug 10, 2025 - C
An OpenGL RTS game engine written in C
Realtime 3D rendering engine
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
Small C++14 render engine
A 3D physics engine
A simple Wavefront OBJ viewer.
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Starter code samples for Direct3D11
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๐ "Marker-less Augmented Reality" with OpenCV and OpenGL.
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!
CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs
DART: Articulated Hand Model with Diverse Accessories and Rich Textures (NeurIPS 2022 - Datasets and Benchmarks Track)
BlenderLLM: A LLM specifically designed to generate CAD scripts based on user instructions. These scripts are then executed in Blender to render 3D models.
A work in progress solution for capsule shadows in Unity.
ncurses 3d object viewer
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan ๐ and DirectX 12 โ.
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
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