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Expand explanation for non-coalesced events #379
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- a user agents may coalesce events not just if the position is updated, but any of the attributes (as it's not just position changes that can result in an overwhelmingly large number of events) - tweaked the matching sentence in the `pointerrawupdate` slightly, to use `pointer's attributes` rather than the awkward sounding `pointing device attributes` Closes #375
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- includes glossary definition for discrete and coalesced properties
…nstead due to the fact that `tiltX`, `tiltY`, `twist` being `long` properties would count as discrete under the general definition.
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@flackr @smaug---- if you could have a look at this so far. it's not super elegant, but hopefully accurate at least. open to any better suggestions too of course. |
mustaqahmed
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The glossary entry looks good to me but please wait for a second opinion because I may be biased towards "measurable".
…ogether no need to mention them, as they don't lead to pointer events firing anyway
mustaqahmed
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LGTM, thanks,
I would still suggest a second review in case I am too biased towards "measurable".
smaug----
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I would possibly just drop that "domain" thing
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Agreed on call to add "continuous" as per #379 (comment) (first option) and merge. |
pointerrawupdateslightly, to usepointer's attributesrather than the awkward soundingpointing device attributesin contrast with>in contrast toCloses #375
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