此仓库为LocalArknights 1.9.3 Beta 3.jar的资源文件仓库
原仓库已于2022年停止更新并进行删库
- 启动MySQL
- 克隆此仓库至本地
- 把预编译或自行编译的jar放到克隆的文件夹内
- 使用
java -jar "hypergryph-1.9.4 Beta 3.jar"启动
好友系统
助战系统
公开招募
干员寻访
干员一系列养成
商店源石、皮肤的购买
战斗(可以推图,有掉落) 目前可推进度6-1
基础肉鸽游玩
基建:制造站、贸易站、加工站、专精训练
邮件收发
Mod加载
以下为各类数据编辑帮助,仅供参考,请按照实际情况调整
账户数据: 数据库-account表-user项
角色id表: data/excel/charcter_table.json
物品id表: data/excel/item_table.json
皮肤id表: data/excel/skin_table.json
合约id表: data/excel/crisis_table.json
-
定位账户主要数据
账户数据搜索
status"status"{ "ap": 0, "exp": 0, "uid": 0, "gold": 0, "flangs":{... }, "level": 0, "maxAp": 0, "avatar": { "id": "avatar_def_06", "type": "ICON" }, "resume": "简介内容", "avatarId": "0", "hggShard": 0, "lggShard": 0, "nickName": "账户名称", "progress": 0, "secretary": "看板角色id", "gachaCount": 0, "iosDiamond": 0, "nickNumber": "0", "registerTs": 0, "serverName": "服务器名称", "gachaTicket": 0, "socialPoint": 0, "diamondShard": 0, "lastOnlineTs": 0, "apLimitUpFlag": 0, "lastApAddTime": 0, "lastRefreshTs": 0, "androidDiamond": 0, "friendNumLimit": 0, "globalVoiceLan": "JP", "practiceTicket": 0, "recruitLicense": 0, "tenGachaTicket": 0, "secretarySkinId": "看板角色皮肤id", "buyApRemainTimes": 0, "mainStageProgress": "主线进度(main_01-01)", "instantFinishTicket": 0, "tipMonthlyCardExpireTs": 0, "monthlySubscriptionEndTime": 0, "monthlySubscriptionStartTime": 0 },
-
定位账户基建数据
账户数据搜索
building"building"{ "chars": { "1": { "ap": 0, "index": -1, "bubble": { "assist": { "ts": 0, "add": -1 }, "normal": { "ts": 0, "add": -1 } }, "charId": "角色id", "workTime": 0, "roomSlotId": "", "changeScale": 0, "lastApAddTime": 0 }, "2": {... }, "3": {... } },
-
定位干员数据
账户数据搜索搜索
chars"chars": { "1": { "exp": 0, "skin": "char_002_amiya@test#1", "equip": {}, "level": 1, "charId": "char_002_amiya", "instId": 1, "skills": [{ "state": 0, "unlock": 1, "skillId": "skcom_magic_rage[3]", "specializeLevel": 3, "completeUpgradeTime": -1 }, { "state": 0, "unlock": 1, "skillId": "skchr_amiya_2", "specializeLevel": 3, "completeUpgradeTime": -1 }, { "state": 0, "unlock": 1, "skillId": "skchr_amiya_3", "specializeLevel": 3, "completeUpgradeTime": -1 }], "gainTime": 0, "voiceLan": "JP", "favorPoint": 0, "evolvePhase": 0, "currentEquip": null, "mainSkillLvl": 0, "potentialRank": 1, "defaultSkillIndex": 0 }, "2": {... }, "3": {... } },
config中修改timestamp参数为卡池openTime后或endtimp前
"timestamp":{
"monday":1645437600,
"tuesday":1644919200,
"wednesday":1645005600,
"thursday":1645092000,
"friday":1645178400,
"saturday":1645264800,
"sunday":1645351200
},详情请查看卡池信息文件,该文件位于
- /data/excel/gacha_table.json
卡池模板位置
- /data/gahca
perAvailList为卡池可获得的角色
rarityRank为干员稀有度,合法范围为0-5
在rarityRank下方的charIdList为干员id表
totalPercent为获得概率,单位为小数,合法范围在0-1
- 请注意,全部列表相加的获得概率不要超过1,否则可能引发故障
upCharInfo为获得概率提升列表,规则与上述相同
如要添加新的自定义卡池请按规律命名json文件并在gacha_table.json中添加该卡池id与时间
- 干员信物数量过多(16/32/64)
- 任意物品数量为负
- 拥有有时间限期的物品
- 基建中干员调整