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* ShaderCode: ctor are noexcept, create (shared) may throw, returns nullptr on ...Sven Göthel40 hours1-21/+19
* GLUniformSyncPMVMat4fExt: Add ctor w/ simple reference; Fix using `bool Shade...Sven Göthel41 hours2-3/+6
* WIP: Primitives/GraphShape Alignment for simple tesselated mesh shapesSvenson Han Göthel4 days1-1/+13
* Bump jaulib, utilizing safe string-opsSven Göthel4 days14-104/+104
* Renamed <Type>Ref -> <Type>SRefSven Göthel4 days26-563/+664
* ShaderState: Unify own*() -> manage() and isManaged() for attributes and unif...Sven Göthel2025-11-221-9/+10
* Adopt to HashMapWrap fixSven Göthel2025-11-223-23/+27
* Use common jau/basic_collections.hpp for basic collectionsSven Göthel2025-11-222-162/+29
* Refine API + Implementation Memory Efficiency (see description)Sven Göthel2025-11-228-326/+546
* Link SolInSpace to examples (doxygen + README)Sven Göthel2025-11-131-0/+4
* GLUniformData: Add std::ostream overloadSven Göthel2025-11-131-0/+4
* ShaderCode: Add addGLSLDefines() (default customization)Sven Göthel2025-11-131-7/+63
* Add GLUniformVec2f. Add GLArrayDataClient::put w/ initializer listSven Göthel2025-11-122-1/+28
* Add gamp::av::PTSSven Göthel2025-11-022-0/+345
* CDTriangulator2D::addCurve: Use constexpr branchSven Göthel2025-11-021-1/+1
* Fix ShaderCode::addDefaultShaderPrecision: Return given position if nothing t...Sven Göthel2025-11-021-1/+1
* GLLaunchProps: Parse arg '-gl <GL-Profile-Tag>' to allow commandline overrideSven Göthel2025-11-022-1/+14
* Update: jaulib, move code to `impl`, clang-19 clean, ...Sven Göthel2025-10-2334-510/+395
* Graph: Add reference to Rami Santina's work (paper + slides) and add WebAssem...Sven Göthel2025-03-241-1/+10
* Graph: First working curved shapes (GraphShapes01)Sven Göthel2025-03-249-218/+2072
* Graph: Using single Graph::DEBUG_MODESven Göthel2025-03-243-2/+41
* SDL/GL: Hint RGBA5551 (-> RGBA8888) before creating window and respect given ...Sven Göthel2025-03-241-1/+10
* GLUtilTesselator: Simplify APISven Göthel2025-03-241-7/+15
* GLArratData: Use uint32_t for GLUInt* array buffer for indicesSven Göthel2025-03-243-11/+19
* GLSL ShaderCode: Favor string_view over string if possible, allowing constexp...Sven Göthel2025-03-242-21/+17
* Minor enhancements (Outline/Shape, GLArrayDataClient, GLUTesselator)Sven Göthel2025-03-166-131/+293
* Adding examples: Primitives01 (naive), Primitives02 (OutlineShape/glutess2)Sven Göthel2025-03-131-6/+7
* Add OutlineShape, Outline, GLUtilTesselator: Transforming OutlineShapes to tr...Sven Göthel2025-03-133-0/+1018
* Environment: Align env-var-names to namespace/folder names 'renderer' -> 'ren...Sven Göthel2025-03-131-4/+4
* PointerEvent::pointerId Use default value index=0Sven Göthel2025-03-131-1/+1
* ShaderCode: Fix shader source file includeSven Göthel2025-03-131-14/+10
* ShaderState: Fix verbose INFO_PRINTSven Göthel2025-03-131-30/+37
* ShaderState: Call all GL functions via ::gl* (explicitly denoting external li...Sven Göthel2025-03-131-12/+13
* Fix throwing exception (dropping 'new' from Java conversion)Sven Göthel2025-03-132-7/+7
* Uniform SyncBuffers: Use constexpr for simple getterSven Göthel2025-03-131-5/+5
* GLArrayDataServer::createData: Fix ctor call, add int32 typedefsSven Göthel2025-03-131-5/+7
* GLArrayData*: Use non-virtual toStringImpl in ctor; Add toString(withData) va...Sven Göthel2025-03-134-28/+43
* Examples: Move pointer/keyboard interaction from demo RenderListener to examp...Sven Göthel2025-03-081-3/+10
* PointerEvent: Fix API doc referenceSven Göthel2025-03-081-3/+3
* Simplify API: Event use consumed, pass mutable event reference; PointerEvent ...Sven Göthel2025-03-059-38/+63
* GLUniformSyncMatrices4f::data() needs to return SyncMats4f::syncedData()Sven Göthel2025-03-041-4/+4
* PointerEvent: Mention top-left coordinate system. gamp_sdl2: Scale win-coords...Sven Göthel2025-03-041-2/+2
* Rename GLContext:{->down}cast()Sven Göthel2025-03-031-1/+2
* Remove direct GL*/gl*.h includes from gamp::render::gl (but GLHeader.hpp)Sven Göthel2025-03-034-6/+0
* GLCapabilities: Complete API docSven Göthel2025-03-031-0/+81
* Decouple gamp::wt from gamp::render:gl using gamp::render::RenderContext, add...Sven Göthel2025-03-0326-438/+1476
* Use CamelCase for header file, ease reading and identifying the many ..Sven Göthel2025-03-0136-101/+101
* rename gamp/render{er->}/glSven Göthel2025-03-0127-68/+68
* flatten copyright header, use: SPDX-License-Identifier: MITSven Göthel2025-03-0127-608/+261
* Doxygen: Add RedSquareES2.{cpp, hpp} and GearsES2.hpp to examples and for gen...Sven Göthel2025-02-281-0/+14