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* Bump jaulib, utilizing safe string-opsSven Göthel4 days5-16/+16
* Renamed <Type>Ref -> <Type>SRefSven Göthel4 days3-24/+24
* Refine API + Implementation Memory Efficiency (see description)Sven Göthel2025-11-222-9/+57
* Examples: Use put w/ initializer list, drop temporary member (color)Sven Göthel2025-11-121-1/+0
* Add gamp::av::PTSSven Göthel2025-11-022-2/+91
* Update: jaulib, move code to `impl`, clang-19 clean, ...Sven Göthel2025-10-237-19/+361
* Graph: Using single Graph::DEBUG_MODESven Göthel2025-03-241-3/+4
* SDL/GL: Hint RGBA5551 (-> RGBA8888) before creating window and respect given ...Sven Göthel2025-03-242-8/+40
* Add glutess2 submodule, compiled using GLfloat single-precision.Sven Göthel2025-03-131-0/+2
* Window::display: Also catch anonymous exception (...)Sven Göthel2025-03-131-4/+17
* Environment: Align env-var-names to namespace/folder names 'renderer' -> 'ren...Sven Göthel2025-03-131-6/+6
* Fix throwing exception (dropping 'new' from Java conversion)Sven Göthel2025-03-131-2/+2
* Simplify API: Event use consumed, pass mutable event reference; PointerEvent ...Sven Göthel2025-03-051-3/+15
* PointerEvent: Mention top-left coordinate system. gamp_sdl2: Scale win-coords...Sven Göthel2025-03-041-4/+8
* Decouple gamp::wt from gamp::render:gl using gamp::render::RenderContext, add...Sven Göthel2025-03-036-160/+289
* Use CamelCase for header file, ease reading and identifying the many ..Sven Göthel2025-03-015-19/+19
* rename gamp/render{er->}/glSven Göthel2025-03-013-10/+10
* flatten copyright header, use: SPDX-License-Identifier: MITSven Göthel2025-03-014-75/+25
* Use GampEnv (jau::[root_]environment) to specify certain debug runtime debug ...Sven Göthel2025-02-281-0/+19
* Second milestone: Windowing Toolkit and events, Data/Shader abstractionv0.0.5Sven Göthel2025-02-284-128/+735
* Adopt to jaulib VersionNumberString; Add GLException, GLVersionNumber, GLLite...Sven Göthel2025-02-071-8/+20
* Rename: gamp/wt/{wt->}*.hpp, i.e. simplified header names w/o wt prefix in wt...Sven Göthel2025-02-072-6/+1
* Add getElapsedMonotonicTime; Fix WASM/emscripten launch issues (set_window_size)Sven Göthel2025-01-301-32/+57
* Add `wt` Windowing Toolkit abstraction, including Window-, Key- and Render-Li...Sven Göthel2025-01-304-228/+506
* cmake: Restructure to project/target settings (from global); Bump jaulibSven Göthel2024-07-171-8/+8
* Store OpenGL version in jau::util::VersionNumberSven Göthel2024-05-262-3/+6
* Adopt to jaulib: clangd/cland-tidy integration; Use VersionNumberSven Göthel2024-05-251-1/+1
* Show Gamp version in init gfx subsystemSven Göthel2024-05-201-1/+4
* Bump jaulib and adopt to clang-18Sven Göthel2024-05-201-1/+6
* Cleanup (format, (c) year + author, ..)Sven Göthel2024-05-122-114/+128
* Try ES 3 first, then fallback to ES 2. Wasm: Drop FULL_ES2 (performance) and ...Sven Göthel2024-05-111-9/+14
* Use more jaulib functions, drop local gamp (copies); Add more gpu rendering s...Sven Göthel2024-05-112-77/+72
* Gamp v0.0.0 - Glue C++ w/ GLES/SDL and jaulib via emscripten to WebAssembly (...Sven Göthel2024-05-104-0/+565