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LLVM 22.0.0git
DXILShaderFlags.h File Reference
#include "llvm/Analysis/DXILMetadataAnalysis.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/PassManager.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <cstdint>
#include <memory>
#include "llvm/BinaryFormat/DXContainerConstants.def"

Go to the source code of this file.

Classes

struct  llvm::dxil::ComputedShaderFlags
struct  llvm::dxil::ModuleShaderFlags
class  llvm::dxil::ShaderFlagsAnalysis
class  llvm::dxil::ShaderFlagsAnalysisPrinter
 Printer pass for ShaderFlagsAnalysis results. More...
class  llvm::dxil::ShaderFlagsAnalysisWrapper
 Wrapper pass for the legacy pass manager. More...

Namespaces

namespace  llvm
 This is an optimization pass for GlobalISel generic memory operations.
namespace  llvm::dxil

Macros

#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str)
#define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str)
#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str)
#define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str)
#define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str)
#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str)
#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str)
#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str)
#define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str)

Macro Definition Documentation

◆ DXIL_MODULE_FLAG [1/4]

#define DXIL_MODULE_FLAG ( DxilModuleBit,
FlagName,
Str )
Value:
bool FlagName : 1;

Definition at line 38 of file DXILShaderFlags.h.

◆ DXIL_MODULE_FLAG [2/4]

#define DXIL_MODULE_FLAG ( DxilModuleBit,
FlagName,
Str )
Value:
FlagName = false;

Definition at line 38 of file DXILShaderFlags.h.

◆ DXIL_MODULE_FLAG [3/4]

#define DXIL_MODULE_FLAG ( DxilModuleBit,
FlagName,
Str )
Value:
ModuleFlags |= FlagName ? getMask(DxilModuleBit) : 0ull;
static std::pair< Value *, APInt > getMask(Value *WideMask, unsigned Factor, ElementCount LeafValueEC)

Definition at line 38 of file DXILShaderFlags.h.

◆ DXIL_MODULE_FLAG [4/4]

#define DXIL_MODULE_FLAG ( DxilModuleBit,
FlagName,
Str )
Value:
FlagName |= CSF.FlagName;

Definition at line 38 of file DXILShaderFlags.h.

◆ SHADER_FEATURE_FLAG [1/5]

#define SHADER_FEATURE_FLAG ( FeatureBit,
DxilModuleBit,
FlagName,
Str )
Value:
bool FlagName : 1;

Definition at line 36 of file DXILShaderFlags.h.

◆ SHADER_FEATURE_FLAG [2/5]

#define SHADER_FEATURE_FLAG ( FeatureBit,
DxilModuleBit,
FlagName,
Str )
Value:
FlagName = false;

Definition at line 36 of file DXILShaderFlags.h.

◆ SHADER_FEATURE_FLAG [3/5]

#define SHADER_FEATURE_FLAG ( FeatureBit,
DxilModuleBit,
FlagName,
Str )
Value:
FlagValue |= FlagName ? getMask(DxilModuleBit) : 0ull;

Definition at line 36 of file DXILShaderFlags.h.

◆ SHADER_FEATURE_FLAG [4/5]

#define SHADER_FEATURE_FLAG ( FeatureBit,
DxilModuleBit,
FlagName,
Str )
Value:
FeatureFlags |= FlagName ? getMask(FeatureBit) : 0ull;

Definition at line 36 of file DXILShaderFlags.h.

◆ SHADER_FEATURE_FLAG [5/5]

#define SHADER_FEATURE_FLAG ( FeatureBit,
DxilModuleBit,
FlagName,
Str )
Value:
FlagName |= CSF.FlagName;

Definition at line 36 of file DXILShaderFlags.h.