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Cake day: September 9th, 2023

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  • It depends on the series, there’s not a single formula good for all. If you want a dramatic “8 hours long movie” like The Last of Us, you cannot get a 24 episode season, because it would be boring/inconclusive, and the years between season is neede because these series are hard to make and take a long time. You can’t have the cake and eat it too, it’s either high quality series or one season every year (also see Fargo for an exmaple of this, one of the series I enjoyed the most and they take their good time to delived it).

    If you like want less action drama and prefer extensive character and world building (see Star Trek), it’s very difficult to do so in 12 episodes, so 24 was used to sprinkle small details in a broader picture, and while the “monster of the week” trope is sometimes silly (also see early Star Trek) it sometimes make sense in the universe of the show (like Star Trek Voyager meeting a different species ebery week because they are literally travelling through the galaxy, or crime shows where you a literally going through a detective’s life one case at a time, while exploring their character and culture). With a lot of episodes you also have the advantage of being able to explore a ton of different topics and take your time to properly do it, more than an 8 hour movie can do. Also these types of series usually are less expensive to make so it’s easier to spit out 24 episodes seasons every year (altough it’s equally easy to drop in quality). They can also feel more “down to earth” insteaf of bombastic, if you appreciate this (like I do) they can be more enjoyable than the protagonist trying to save the world every season.



  • Just because a CISC will run multiple instructions in a single clock cycle, it doesn’t automatically make it faster. Complex instructions means complex decode logic, that makes the execution slower, even at the same clock cycle. A modern intel CPU has something like 20+ stages of pipelining, while ARM has 3-5 stages, that makes the execution more energy efficient and more powerful. Also superscalar RISC architectures exist, so RISC can also execute more instructions at a time, and in less time.

    Lastly, modern x86_64 look like CISC, but are actually RISC under the hood, the single instruction is just a pseudo-instruction divided in multiple simpler instructions. I don’t believe thay makes it much more efficient.








  • As many other said, milli and kilo are the prefix you are going to use 90% of the time, with the exception of centimeters. Food and beverage products are measured in kg, liters or milliliters, furnitures are measured in mm, cm or meters, distances are in meters or kilometers. Everything else is relatively uncommon. If you are not used to them you can still use some rough estimates, at least to get a sense of scale, but it’s generally not used by people who learn it first.

    For example, the width of a finger is a few centimeres, a bottle of water is usually 1 or 1.5 liters, a leg of an average male is around 1 meter long, a kilometer is how much you walk in 5 minutes, and so on.

    As for the writing, the rules are quite simple: the base measurement is always in lowr case (m, g, l), you might see liter written as L instead of l but, while common, is technically wrong. For the modifiers, most are lower case, some are upper case to distinguish

    1000 = kilo k 100 = hecta = h 1/10 = deci = d 1/100 = centi = c 1/1000 = milli = m 1000000 = mega = M

    There are more specific rules for scientific units of measures, like if the abbreviation of the base unit is more than ine letter, the first is upper case (1 Pascal, the measure of pressure is 1 Pa instead of 1 pa), but if you don’t work in STEM, you likely won’t care.