Leegstra
1
My
Top
10
List
of
Games
for
the
Classroom
1.
Minecraft
-
https://minecraft.net/en/
Minecraft
is
a
game
in
which
you
as
a
character
interact
with
your
environment
to
either
build
structures
to
survive
against
various
enemies
or
to
build
creative
structures
just
for
the
sake
of
building.
In
survival
mode,
your
character
has
to
mine
resources
from
the
environment
in
order
to
survive.
You
need
to
build
structures
to
hide
from
monsters
at
night;
you
need
to
build
weapons
to
defend
yourself
and
tools
to
mine
more
efficiently.
There
are
caves
to
explore
in
order
to
find
new
and
better
resources
and
the
whole
world
is
open
at
your
fingertips
if
your
wish
is
pure
exploration.
If
you
become
successful
enough
in
your
garnering
of
resources,
you
can
venture
into
other
realms
and
defeat
more
dangerous
creatures,
the
biggest
and
baddest
being
the
Ender
Dragon
found
in
The
End.
In
creative
mode,
you
have
every
resource
already
at
your
disposal
and
the
goal
is
basically
to
create
the
biggest
and
best
structure
(Figure
1).
You
have
the
freedom
and
space
to
explore
and
create
at
your
every
whim.
There
are
online
apps
and
websites
that
can
help
you
create
based
on
elaborate
blueprints
(Figure
2).
It
is
in
this
mode
that
you
can
use
your
limitless
imagination
to
build
whatever
you
want.
Figure
1
-
An
example
of
an
extremely
elaborate
minecraft
creation
found
at:
http://infinigeek.com/assets/adamantis-realistic-minecraft-creation.jpg
Leegstra
2
Figure
2
-
An
example
of
a
minecraft
blueprint
found
at:
https://s-media-cache-
ak0.pinimg.com/originals/40/65/90/406590d52b7d3f73505f4dad6fbef008.png
Minecraft
would
be
an
excellent
teaching
tool
for
any
science
class,
especially
physics.
Within
the
mining
world
you
encounter
a
variety
of
materials
that
behave
in
different
ways.
For
example,
water
flows
until
otherwise
obstructed
and
sand
will
collapse
if
not
supported
by
a
tougher
material.
You
also
have
to
craft
weapons
and
tools,
and
this
has
a
certain
science
to
it
as
well.
As
shown
by
Figure
3,
certain
recipes
will
produce
different
tools.
As
seen
in
the
image,
a
block
of
wood
will
produce
4
planks
which
in
turn
will
create
one
crafting
table.
On
the
table,
you
can
use
the
planks
to
make
poles
which
can
be
used
to
create
tools
when
arranged
in
different
patterns.
Leegstra
3
Figure
3
-
Crafting
in
minecraft
found
at:
http://pixelfiendtech.com/wp-content/uploads/2015/04/Crafting-
Tools-Minecraft-PFT.png
These
systems
are
very
methodical
and
in
fact
quite
logical.
Thus
playing
Minecraft
will
help
kids
to
understand
and
solve
mathematical
and
scientific
problems
whilst
engaging
in
play.
Many
classrooms
have
incorporated
Minecraft
as
a
tool
in
their
classrooms,
having
one
universal
purchase
code
for
the
whole
school
and
using
it
on
the
school
computers
or
laptops.
The
game
itself
costs
$30,
but
with
the
purchase
code
I
believe
you
can
install
it
on
multiple
computers
at
no
extra
cost.
You
would
need
computers
that
had
sufficient
processing
power
to
run
the
game.
More
specific
requirements
can
be
found
on
this
website:
https://help.mojang.com/customer/en/portal/articles/325948-minecraft-
system-requirements.
2.
Civilization
V:
http://www.civilization5.com/
Civilization
V
is
a
turn
based
strategy
game
in
which
the
player
progresses
a
civilization
from
its
earliest
stages
through
time
until
victory
is
achieved.
Civilizations
are
based
on
real
countries
that
have
existed
in
history,
eg.
England,
France,
Poland,
Egypt,
etc.
The
player
will
compete
with
other
civilaizations
for
victory,
which
can
be
scientific,
cultural,
diplomatic,
domination,
or
time.
Each
of
these
is
described
in
detail
at
this
site
http://civilization.wikia.com/wiki/Victory_(Civ5)
Throughout
the
game,
the
player
will
make
choices
in
several
areas
of
research,
culture,
and
development
that
will
influence
how
they
progress
through
history.
Their
civilization
will
succeed
or
fail
based
on
the
combination
and
effects
of
these
decisions.
There
are
so
many
details
to
iron
out
in
the
full
understanding
of
the
game
but
in
an
attempt
to
summarize,
the
player
will
have
to
advance
Leegstra
4
their
civilization
as
best
as
possible
to
reach
a
certain
state
of
advancement
before
the
other
players.
I
love
the
potential
of
this
game
in
the
classroom.
While
playing
the
game,
students
would
learn
about
distinct
advantages
that
historical
civilizations
had.
For
example,
the
British
have
always
been
renowned
for
their
naval
power
and
progressive
sea
exploration.
Therefore
in
the
game,
Britain
has
specific
advantages
with
regards
to
their
naval
units
and
their
ability
to
explore
overseas.
As
their
civilizations
progress,
students
will
learn
the
advantages
and
disadvantages
that
certain
decisions
will
have
on
the
way
their
civilization
grows
and
progresses.
Perhaps
the
civilization
will
benefit
from
a
strong
military,
or
this
could
turn
against
them
by
causing
other
civilizations
to
ban
together
and
attack.
Maybe
a
strong
religion
will
give
them
a
boost
in
tourism
and
put
their
civilization
on
the
map,
or
perhaps
it
will
make
other
civilizations
hate
them
for
being
too
different
or
for
sending
too
many
missionaries.
All
these
factors
will
teach
students
about
certain
aspects
of
running
a
country,
and
how
certain
decisions
affect
the
running
of
a
civilization.
I
have
to
make
mention
of
a
very
distinct
problem
with
introducing
this
game
into
a
classroom,
that
being
the
game
takes
a
minimum
of
4
hrs
to
complete.
This
time
constraint
could
be
manageable
by
only
playing
portions
of
the
game.
However,
it
is
a
factor
to
be
aware
of,
as
the
students
may
not
be
able
to
experience
the
full
extent
of
the
game.
The
cost
of
the
game
is
around
$50,
and
I
am
unsure
as
to
whether
or
not
the
purchase
code
is
interchangeable
between
computers.
Group
efforts
would
be
possible,
though
probably
only
dual
partnerships.
This
arguably
could
get
expensive.
The
game
also
requires
a
reasonably
high
level
of
computer
performance
to
run.
More
information
on
system
requirements
can
be
found
at
this
site:
http://www.game-
debate.com/games/index.php?g_id=963&game=Civilization%20V
3.
The
Sims
4
-
https://www.thesims.com/
The
Sims
is
an
interactive
reality
game
that
has
been
around
for
a
very
long
time.
The
idea
behind
the
game
is
to
create
a
family,
build
a
home,
and
interact
with
other
Sims.
The
way
that
you
go
about
living
is
entirely
up
to
you.
You
can
have
a
happy
Sim
that
gets
married,
settles
down,
and
has
a
huge
family,
or
alternatively
you
can
have
a
rather
awful
Sim
who
is
mean
to
everyone
and
can
never
hold
down
a
relationship.
The
game
is
very
versatile,
with
differing
options
for
personality,
job,
and
home-life.
It
offers
an
immersive
experience
and
an
opportunity
to
escape
into
a
sort
of
alternate
reality.
There
are
multiple
applications
for
this
game
within
education,
most
of
which
would
be
for
health
class
or
perhaps
social
studies.
Especially
within
the
most
recent
installment,
Sims
4,
students
can
learn
about
emotions,
decision-making,
and
the
results
of
social
interaction.
If
your
Sim
is
in
a
bad
mood,
this
will
have
an
effect
on
how
they
go
about
the
rest
of
their
day.
They
will
likely
not
want
to
tidy
up
or
repair
broken
mechanics
if
they
are
sad
from
not
talking
to
anyone
in
a
while
or
stressed
from
a
long
day
at
work.
Personality
will
also
effect
the
Sims,
as
an
athletic
Sim
will
become
upset
if
they
dont
workout
for
a
while
and
a
Leegstra
5
neat
Sim
will
be
happiest
when
cleaning.
Students
playing
the
game
can
learn
how
certain
types
of
people
will
react
to
various
events
in
their
lives.
Social
interactions
also
have
consequences
in
the
game.
Sims
that
flirt
a
lot
will
become
flirtatious
and
if
they
have
multiple
interactions,
this
can
lead
to
a
long-term
commitment.
If
a
Sim
meets
someone
else
with
similar
interests
or
personality
traits,
they
are
more
likely
to
get
along.
There
are
consequences
to
treating
a
Sim
badly
or
breaking
social
contracts,
such
as
a
relationship
bond.
A
spouse
will
hate
a
cheating
Sim,
if
they
find
out,
and
serious
consequences
may
arise
if
they
do
not
talk
it
out.
All
these
factors
combined
can
help
a
student
learn
about
the
way
social
interactions
work,
and
can
teach
them
valuable
lessons
about
what
makes
people
tick.
The
game
itself
costs
$40,
and
I
do
believe
this
is
transferrable
to
multiple
computers.
It
requires
a
decent
amount
of
processing
power
to
run,
but
the
average
computer
should
be
able
to
handle
the
strain.
More
information
can
be
found
at
this
link:
https://help.ea.com/en-ca/help/the-sims/the-sims-4/the-sims-4-system-requirements/
4.
Dualingo
-
https://www.duolingo.com/
Dualingo
is
a
language
game
that
allows
the
user
to
learn
a
new
language
through
games.
Using
achievement
points
and
fun
exercises,
students
can
use
the
app
to
learn
languages
quickly,
and
in
a
way
that
feels
like
fun.
The
app
is
backed
by
research,
and
it
is
said
that
it
is
similar
to
learning
in
a
classroom
setting.
I
think
this
game
is
very
applicable
in
a
classroom
setting.
It
can
be
used
to
supplement
teaching
so
that
students
can
have
a
brain
break
to
practice
their
skills
in
a
fun
way.
Because
it
is
backed
up
by
so
much
research,
it
is
a
fantastic
way
to
help
kids
learn
language.
I
love
the
comment
sections
also,
because
they
provide
additional
information
or
answer
questions
that
students
may
have.
Some
caution
should
be
used
with
this
though
as
there
is
potential
to
come
across
crude
language.
I
have
used
dualingo
myself
and
it
feels
much
like
any
other
app.
Its
an
excellent
classroom
resource.
The
app
is
free
to
download
and
all
you
need
is
a
tablet,
computer,
or
phone,
which
is
common
enough
in
schools
today.
This
is
a
very
accessible
teaching
resource!
5. Kodu
-
http://www.kodugamelab.com/
Kodu
is
a
new
program
that
I
discovered
during
class,
and
has
quickly
become
a
resource
that
I
am
very
excited
to
use
in
the
classroom.
Kodu
is
a
game
creation
program
in
which
you
are
given
a
selection
of
objects,
characters,
and
environmental
features
to
create
your
own
video
game.
You
can
use
the
painting
tools
to
make
terrain
of
all
sorts,
dirt,
snow,
grass,
etc.
You
can
add
hils
and
spiky
landforms
and
even
water
to
your
landscape.
Once
the
landscape
has
been
created,
you
can
select
from
a
variety
of
objects
to
fill
the
environment
and
make
it
come
to
life.
You
can
set
up
huts,
castles
and
factories;
you
can
fill
the
world
with
trees
of
all
sorts
and
rocks
that
can
be
observed.
The
characters
are
the
most
interesting.
Kodu
is
the
most
versatile
character,
and
can
perform
a
host
of
actions.
Leegstra
6
You
can
program
this
little
robot
to
respond
to
his
environment
in
a
variety
of
ways
such
as
eating
an
apple
to
gain
health
or
shooting
a
deadly
octopus
to
win
points.
The
game
can
be
manipulated
to
be
full
of
different
levels
and
the
maps
can
be
quite
large.
Kodu
game
lab
is
an
extremely
versatile
and
easy
to
use
resource
for
first
time
game
creation!
As
far
as
the
applications
in
the
classroom,
there
are
a
large
number
of
ways
you
could
apply
the
concepts
in
Kodu.
An
obvious
one
would
be
in
a
computer
class,
teaching
basic
programming
and
how
it
all
maps
out.
I
however
would
love
to
use
this
game
to
teach
storytelling
in
English.
You
could
easily
study
different
games
that
have
rich
storylines
and
help
the
kids
to
implement
these
stories
into
their
own
games.
It
would
be
a
great
way
to
get
kids
to
be
creative
with
their
own
story
ideas
and
also
to
make
a
game
of
their
very
own.
The
game
is
free
to
download,
although
you
do
need
a
Windows
operating
system
in
order
to
run
it.
Once
you
have
that,
it
does
not
require
huge
amounts
of
processing
power
to
run
and
it
is
very
easy
to
load
and
use.
More
information
on
the
requirements
can
be
found
here:
https://www.microsoft.com/en-us/download/details.aspx?id=10056
under
system
requirements.
6.
Spore
-
http://www.spore.com/
Spore
is
a
game
based
all
around
evolution
and
civilization.
The
game
involves
creating
a
creature
and
evolving
them
from
cell
stage
all
the
way
to
exploring
space
and
terraforming
new
planets.
The
game
follows
your
creature
as
it
learns
to
walk
on
land,
becomes
tribal,
builds
civilizations,
and
explores
the
universe.
It
is
unbelievably
complex
and
interesting
in
the
way
that
it
moves
through
each
stage.
You
have
to
decide
what
kind
of
creature
you
want
to
be,
carnivorous,
omnivorous,
or
herbivorous,
which
can
lead
to
consequences
later
as
other
civilizations
may
view
your
carnivorous
creature
as
violent
and
attack
them.
In
the
space
age,
you
have
to
manipulate
the
environment
on
planets
in
order
to
bring
new
species
there
and
make
them
habitable.
You
have
to
ward
off
space
pirates
and
deal
with
unfriendly
fellow
space
travellers.
The
game
moves
you
from
battling
other
cells
to
winning
space
wars;
it
is
truly
interesting
and
fun
to
play!
The
applications
of
this
game
are
immediately
apparent,
as
it
teaches
many
aspects
of
evolution.
One
feature
that
does
so
in
the
creature
stage
is
that
if
you
choose
to
be
a
carnivore,
you
only
get
certain
evolutionary
characteristics
such
as
strong
jaws,
highly
offensive
claws
and
horns,
etc.
If
you
are
a
peaceful
herbivore,
you
get
the
choice
of
more
docile
feature
such
as
a
beak
meant
for
singing
and
good
dancing
feet.
Omnivorous
creatures
get
a
wide
selection.
Its
very
interesting
to
see
how
previous
choices
will
affect
the
later
game,
so
students
will
learn
to
make
wise
decisions
based
on
possible
consequences
later
on.
It
is
a
great
way
to
teach
basic
civilization
tactics
such
as
good
tribal
behavior
and
what
buildings
make
people
happy.
All
in
all,
a
fun
game
that
will
teach
lots
of
interesting
lessons
about
how
species
evolve
over
time.
The
game
itself
costs
$19.99
to
download
and
is
available
for
both
PC
and
Mac.
If
you
have
an
Origin
account
you
can
download
it
on
any
computer,
I
am
unsure
of
how
transferrable
Leegstra
7
it
is.
More
information
on
system
requirements
can
be
found
here:
https://www.origin.com/store/spore/spore/standard-edition#requirements
7.
Magic
School
Bus
(various)
-
https://en.wikipedia.org/wiki/The_Magic_School_Bus_(video_game_series)
The
Magic
School
Bus
computer
games
defined
a
huge
part
of
my
childhood
and
helped
me
learn
a
lot
about
the
human
body,
space,
rocks,
bugs,
and
animals.
These
games
take
you
through
many
of
the
MSB
adventures
firsthand
and
help
you
to
learn
about
science
in
a
fun
interactive
way.
For
example,
you
could
learn
about
the
atmospheres
of
different
planets
by
trying
to
find
Ms.
Frizzle
who
has
gotten
lost
in
space.
Travel
to
all
the
planets
and
play
interactive
games
to
learn
what
the
atmosphere
is
like
there.
The
animals
game
involved
finding
out
which
animals
were
in
the
wrong
habitat.
Sometimes
a
lion
would
be
in
the
Himalayas
or
a
caribou
in
the
swamp,
you
had
to
find
them
and
send
them
back.
These
games
were
an
excellent
source
of
educational
fun.
If
I
could
get
my
hands
on
these
old
games,
that
would
be
amazing!
They
have
multiple
applications
for
middle
school
science
and
can
teach
kids
a
lot
in
fun
ways.
You
could
teach
them
about
the
body
by
sending
them
through
Arnold
(a
kid
in
Ms.
Frizzles
Class)
and
having
them
explore
the
different
parts
of
the
body.
These
games
taught
me
a
lot,
and
I
didnt
feel
like
I
was
learning!
As
far
as
I
can
see,
at
least
a
few
of
these
are
available
on
amazon
for
anywhere
between
$5-$15.
As
far
as
I
know
these
old
disks
install
on
any
computer.
I
believe
any
PC
computer
can
still
play
them,
although
this
theory
is
not
tested.
8. Portal
2
-
http://www.thinkwithportals.com/
Portal
is
a
1-2
player
game
that
explores
the
science
of
portals
and
offers
a
series
of
interactive
levels
that
are
challenging
puzzles
for
you
to
solve.
The
game
takes
you
through
Aperture
Laboratories
through
a
series
of
experiments.
You
have
to
navigate
through
the
level
using
portals
in
order
to
move
on.
Portals
are
two
sided
holes
in
the
universe.
You
place
one
on
a
spot
in
the
wall
and
the
other
across
the
room,
and
you
can
pass
through
them
and
cross
the
room.
The
levels
get
progressively
complicated
and
students
will
have
to
work
together
to
solve
each
one.
This
game
is
a
great
problem-solving
tool
that
can
teach,
not
only
logic,
but
teamwork
as
well.
Portal
would
be
a
great
additive
to
science
classes,
especially
physics,
as
portals
can
expand
on
certain
aspects
high
school
level
physics,
such
as
infinite
loops
and
trajectory.
The
game
tackles
various
levels
of
critical
thinking
skills,
and
will
allow
the
students
to
explore
the
world
of
physics
in
an
engaging
way.
I
found
a
site
that
says
that
portal
is
free
to
download
for
PC,
though
I
have
no
way
of
confirming
that
this
is
a
full
version.
It
is
available
at
this
website,
and
system
requirements
are
also
listed.
http://oceanofgames.com/portal-2-pc-game-free-download/
Leegstra
8
9. No
Mans
Sky
-
http://www.no-mans-sky.com/
No
Mans
Sky
is
a
very
interesting
space
exploration
game
that
allows
the
player
to
discover
and
investigate
new
planets,
tackling
environmental
challenges
and
collecting
resources
to
build
new
equipment.
The
game
explores
many
scientific
concepts
including
the
periodic
elements
and
space
exploration
technologies.
You
get
money
for
discovering
and
naming
new
species
of
plants
and
animals
and
for
locating
different
points
on
the
planet.
You
can
use
this
money
to
buy
new
parts
or
to
buy
a
new
spaceship.
The
periodic
elements
are
an
essential
part
of
the
game,
you
learn
to
combine
elements
to
create
spaceship
parts
and
also
you
learn
where
each
item
is
located.
For
example
Carbon
is
found
commonly
in
plants
on
every
planet
and
Gold
is
found
in
deposits
around
the
planet.
Some
elements
such
as
plutonium
are
in
crystalline
form.
You
have
a
lot
of
free
reign
as
to
where
you
explore
and
what
you
do
but
the
game
provides
lots
of
opportunity
for
entertainment
and
the
end
goal
is
to
reach
the
center
of
the
universe.
When
I
played
this
game
I
saw
lots
of
potential
use
for
the
classroom.
I
loved
the
way
that
the
game
incorporated
elements
in
unexpected
ways
and
used
them
as
a
sort
of
commodity
within
the
game.
I
loved
the
sense
of
exploration
the
game
evoked
and
the
beauty
of
the
different
planets.
In
the
classroom
this
could
be
used
as
a
fun
way
to
explore
the
elements
and
the
potentials
of
space
exploration.
You
could
discuss
the
ethics
of
relationships
with
local
aliens
and
the
potential
dangers
oc
collecting
resources
from
other
planets.
This
game
could
spark
a
lot
of
interesting
conversations
in
the
classroom.
Unfortunately,
the
game
is
currently
quite
expensive.
It
is
priced
at
close
to
$60,
and
as
far
as
know
it
is
not
transferrable
between
multiple
devices.
This
could
be
detrimental
to
its
use
in
the
classroom,
though
some
teachers
may
find
ways
to
incorporate
it
just
for
those
students
that
need
help
grasping
concepts
or
those
that
are
interested.
The
game
does
require
a
lot
of
system
power
to
run,
I
personally
have
it
on
my
husband
and
my
PS4.
System
requirements
are
listed
at
this
site:
http://www.systemrequirementslab.com/cyri/requirements/no-mans-sky/13130
10. Zoo
Tycoon
-
https://en.wikipedia.org/wiki/Zoo_Tycoon_(series)
Zoo
Tycoon
is
a
business
strategy
game
that
involves
creating
and
occupying
a
zoo
that
people
can
come
visit.
The
game
centers
on
providing
visitors
with
a
satisfying
and
entertaining
experience
that
will
prompt
more
visitors.
One
of
the
ways
to
do
this
is
to
ensure
that
the
animals
are
properly
housed
in
safe
and
correct
environments.
By
correct
I
mean
they
have
to
be
the
proper
habitat
for
the
animal.
For
example,
a
lion
will
need
the
proper
savannah
grass,
a
certain
number
of
rocks
and
familiar
trees
such
as
the
Baobab
tree.
The
lions
will
need
an
appropriately
sized
sleeping
shelter,
enough
companions
to
be
happy,
and
perhaps
some
toys
to
keep
them
occupied.
Different
animals
have
different
requirements
such
as
some
animals
are
solitary
while
others
are
not.
Other
factors
play
in
like
the
location
and
availability
of
food
and
drink,
garbage
bins,
and
staff.
Money
management
skills
are
necessary
when
organizing
your
zoo
so
that
profit
exceeds
expense.
Leegstra
9
The
applications
in
the
classroom
are
extensive.
Students
not
only
learn
business
strategies
but
also
learn
about
animal
habitats
in
a
unique
way.
They
will
have
the
chance
to
manipulate
the
animals
environment
until
they
are
satisfied
but
at
the
same
time
learn
the
costs
of
creating
such
an
environment
in
a
zoo.
This
game
could
be
learned
in
a
business
CTS
class
or
easily
in
a
science
class
as
well.
The
demo
for
this
game
is
available
for
free
download
at
this
website
http://zoo-
tycoon.en.softonic.com/download
I
dont
know
if
the
full
version
is
available
here.
However,
you
can
order
both
the
first
and
second
version
on
amazon
for
around
$20.00.
The
game
will
be
transferable
between
devices
if
ordered
this
way.
Since
it
is
an
old
game
the
system
requirements
will
be
lower,
the
information
can
be
found
here:
https://support.microsoft.com/en-us/kb/889368