03-02-2017
PH-1201
Unit 1 and 2 In case of 2D
Lecture-5 Cartesian coordinate System
= cos
(i) Perpendicular distance from y axis(x)
(ii) Perpendicular distance from x axis(y) = sin
What we learned last week?
Fundamental Theorems of integral Calculus Length of the radius vector = +
Polar angle = tan
What are we going to learn today?
Curvilinear coordinate System
Polar coordinate System
Note: (i) x and y are orthogonal to each other
(ii) are also orthogonal to each other
Curvilinear coordinates In case of 3D
Why do we need a coordinate system?
To specify a point in space uniquely
Why different coordinate system?
Distance from origin
Cartesian coordinate System
In case of 1D origin (i) Perpendicular distance of the projection on x-y plane from y axis(x)
(ii) Perpendicular distance of the projection on x-y plane from x axis(y)
(iii) Perpendicular distance of the point from the x-y plane (z)
Note: x ,y and z are orthogonal to each other
1
03-02-2017
Orthogonality in Cartesian Coordinate
Spherical Polar coordinate system
system
Any vector can be expressed by the unit
vectors , ,
= + +
as they constitute the orthogonal basis set in
Cartesian system
Mutually exclusive
= + + = = sin cos
= cos =
= sin sin
. = . = . =1 . = . = . =0
= cos
= tan = = , = , =
Orthogonality in spherical and
Cylindrical coordinate system
cylindrical systems
= cos . = . = . = 1
= + . = . = . = 1
= , = , = Construction of = , = , =
= sin
= tan orthogonal basis
= set
=
2
03-02-2017
Vector: represented in curvilinear
Unit Vectors in Cylindrical System
system
= +
= + +
+ + = = ; = + = cos + sin
=> = = cos + sin =
+ +
= = = sin + cos
Transformation from one orthogonal system to another
= = = sin + cos
To transform a vector from one system to another, we
need to know the transformation relation between the
unit vectors of the systems = = = =
Unit vectors in Cartesian system Unit vectors in Spherical Coordinate
= sin cos
If a vector, r depends on a parameters u, then a vector that = + y + with
points in the direction of increasing u is dened by = sin sin
= = = = sin cos + sin sin + cos = cos
In Cartesian system = + + = =
Thus we have, = = = =
= = cos cos + cos sin sin
= = = = = =
= = = = = = sin sin + sin cos
= =
sin
3
03-02-2017
Transformation between Cartesian and
Curvilinear coordinates
Cylindrical:
= cos + sin In Matrix
cos sin 0
= sin + cos Form
= sin cos 0
= 0 0 1
Spherical:
= sin cos + sin sin + cos
= cos cos + cos sin sin
= sin + cos
sin cos sin sin cos
= cos cos cos sin sin
sin cos 0
Example of Orthogonal Transformation: magnitude / =
of the vector remains constant
Orthogonal Transformation
= ( explain with rotation in 2D)
As a consequence, we get the inverse transformation
Cylindrical to Cartesian
cos sin 0
= sin cos 0
0 0 1
Spherical to Cartesian
sin cos cos cos sin
= sin sin cos sin cos
cos sin 0